Asura's Wrath Review
Asura's Wrath can not be easily cataloged in a generally well defined. Although it would be easy to calling him the usual action, belonging to the tribe of Devil May Cry, the reality is much more complex, since the project was born from the minds of CyberConnect2 prolific and produced by Capcom is deeply unusual, completely upsetting the balance of classic component of a video game.
Asura's Wrath is designed to be watched, rather than be played. A characteristic that is common to many of the works of Hideo Kojima, as well as the glorious game of laser-early 80s. A flaw? Not necessarily, if your expectations will prove to be related to the intent of CyberConnect2. With the experience gained with the titles of the series Naruto, landed on almost all consoles this generation and last but one, the development team has put together what could be described as an interactive anime, impressive and engaging.
The strength of this bold gamble, or the endless spectacle guaranteed immoderate use of quick-time events and long and extraordinary movies (strictly calculated in real time by the game engine), is paradoxically also the greatest weakness of Asura's Wrath . Perhaps the real problem with this game is the lack of balance between the player and the actual time spent passively watching the screen. A critical point that in reality afflicting even Metal Gear Solid 4, if you will, which, however, relied on stealth-game sessions rhythms more dilated, indeed, offering a bit of substance in more viewers.
Since this is a sort of digital interactive cartoon, it soon becomes evident as the plot of Asura's Wrath plays a key role in the recipe game. Events are presented as if you were standing in front of a Japanese animated series, relying on a visual language typical of this particular production. You will need to undergo a sudden interruption of the action, sudden flaschback, previews of events that we expect to soon, or summaries of what you have just seen in the previous episode. The story itself was split in 18 episodes (plus an epilogue novel, unlockable only by meeting certain specific requirements), the beginning of which invariably leave the headlines, highlighting the names of who has directed the images.
Unfortunately, all this grand narrative infrastructure has not been accompanied by a playful component sufficiently developed, especially incapable of offering gaming sessions longer than a few minutes for each episode. Removing the above QTE, the combat system is weak and repetitive, essentially voted to button mashing. In battle you can not that ringed the same combination of blows, with the goal of landing the enemy and simultaneously raise the bar of anger that burns in the body of mighty Asura, then unleash at the touch of the right trigger all the devastating power of the protagonist ... and close the chapter.
Gradually apply the timid attempts to change the recipe of play sessions introducing pseudo-style shoot'em up Panzer Dragoon, because the ultimate goal will always and only to raise the bar in anger, then deal the final blow to 'opponent, whether it be a demigod, or an entire star fleet, or even a giant, monstrous emanation of the spirit of the planet on which events take place. A script that will repeat the same to himself throughout the adventure, soon creating a little 'bitter dissatisfaction of those who fail to empathize with the unique recipe of play. A real shame, because the work of character development is amazing, as well as all the work of framing!
The World of Asura's Wrath is a fascinating mix of many influences and ideas, ranging from Buddhism and the Far West, passing through some of the cornerstones of the imaginary east. More than once, the Final Fantasy fans will find unique similarities between the images of The Spirits Within, or the tenth chapter of the unforgettable, and the license plate of the last work CyberConnect2. Just think of the spirit that dwells in the heart of the planet, or to images of a light shower of souls ascending to the top ... One thing is certain: all that anger and those screams in combat morbidly attract the attention of fans of Dragon Ball, Akira Toriyama.
The analysis of the purely technical side, the core of Asura's Wrath carrier is always appreciable Unreal Engine 3, which on this occasion was polished and induced to render characters and settings in a luxurious cel-shading. Needless to say, apart from the yield of the few pre-rendered movies, the edition for Xbox 360 is one which, for obvious affinity with the game engine, can offer the best visual spectacle. Few delays plaguing this version, while the PlayStation 3 seems there is an unpleasant tendency to tear, which slightly ruined the sublime beauty industry.
In conclusion, the greatest reward you can get from Asura's Wrath, for the avoidance of doubt, predominantly in narrative and / or audiovisual production, while in terms of gameplay you'll find a little meat to the fire and the quality just enough to satisfy the most demanding ... Despite these rightful premise, I would not rashly to quash a product different than usual! Sink today a fascinating experiment that would deprive us of a potential follow tomorrow. I trust very much, indeed, that a sequel is already in the works, which is better balanced recipe of play, offering a deeper combat system and, above all, a renewed balance between phases of passive viewing and active intervention of the player. CyberConnect2 understood?
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Finocchi Mexican
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Finocchi Mexican
Servings: 4 people
Time: 45 minutes
ingredients
4 fennel
1 onion
4 tablespoons olive oil
25 g of butter
4 anchovy fillets in oil
20 g of capers
50 g pitted black olives
1 red chilli
Salt q.b.
Pepe q.b.
preparation:
Wash and clean the fennel and onion, finely sliced both. Put the vegetables in a pan, add olive oil and butter, season with salt and pepper, add the chopped anchovies and hot pepper and let simmer on low heat for 30 minutes. Add the capers and olives, pitted and cut into small pieces, cook for 10 minutes, adding if necessary a bit 'of water. Serve.
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Finocchi Mexican
Servings: 4 people
Time: 45 minutes
ingredients
4 fennel
1 onion
4 tablespoons olive oil
25 g of butter
4 anchovy fillets in oil
20 g of capers
50 g pitted black olives
1 red chilli
Salt q.b.
Pepe q.b.
preparation:
Wash and clean the fennel and onion, finely sliced both. Put the vegetables in a pan, add olive oil and butter, season with salt and pepper, add the chopped anchovies and hot pepper and let simmer on low heat for 30 minutes. Add the capers and olives, pitted and cut into small pieces, cook for 10 minutes, adding if necessary a bit 'of water. Serve.
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Aubergine Venetian
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Aubergine Venetian
Servings: 4 people
Time: 20 minutes
ingredients
1 kg of eggplants
2 cloves of garlic
Parsley q.b.
Extra virgin olive q.b.
Salt q.b.
Pepe q.b.
preparation:
Wash and thoroughly dry the eggplants, then peel, making sure that the skin remains attached half inch of flesh. Cut the peel into strips and set aside the pulp that you can possibly use to make meatballs, pour ½ cup of olive oil in a pan, add a clove of garlic and just take color, wash it and put the peels in a pan of eggplant .
Add salt and pepper and cook over low heat, stirring until the skins are tender and glossy. United chopped garlic and parsley and cook for a few minutes. Serve.
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Aubergine Venetian
Servings: 4 people
Time: 20 minutes
ingredients
1 kg of eggplants
2 cloves of garlic
Parsley q.b.
Extra virgin olive q.b.
Salt q.b.
Pepe q.b.
preparation:
Wash and thoroughly dry the eggplants, then peel, making sure that the skin remains attached half inch of flesh. Cut the peel into strips and set aside the pulp that you can possibly use to make meatballs, pour ½ cup of olive oil in a pan, add a clove of garlic and just take color, wash it and put the peels in a pan of eggplant .
Add salt and pepper and cook over low heat, stirring until the skins are tender and glossy. United chopped garlic and parsley and cook for a few minutes. Serve.
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Puree asparagus
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Puree asparagus
Servings: 4 people
Time: 30 minutes
ingredients
600 g asparagus stalks
30 g of butter
1 tablespoon of flour
1 glass of milk
Grated Parmesan q.b.
Salt q.b.
Pepe q.b.
preparation:
Cut the asparagus stalks into three parts and let them season with a knob of butter. Pass them through a sieve, in the meantime, melt 25g butter in a saucepan, stemperatevi flour and dilute with hot milk. Let the sauce thicken for 10 minutes over low heat, stir in the asparagus past, mixing well. Remove from the heat, add the grated parmesan and adjust with salt and pepper. Serve at the table.
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Puree asparagus
Servings: 4 people
Time: 30 minutes
ingredients
600 g asparagus stalks
30 g of butter
1 tablespoon of flour
1 glass of milk
Grated Parmesan q.b.
Salt q.b.
Pepe q.b.
preparation:
Cut the asparagus stalks into three parts and let them season with a knob of butter. Pass them through a sieve, in the meantime, melt 25g butter in a saucepan, stemperatevi flour and dilute with hot milk. Let the sauce thicken for 10 minutes over low heat, stir in the asparagus past, mixing well. Remove from the heat, add the grated parmesan and adjust with salt and pepper. Serve at the table.
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Spinach with Parmesan
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Spinach with Parmesan
Servings: 4 people
Time: 25 minutes
ingredients
1 kg of spinach
150 g of grated parmesan cheese
½ cup heavy cream
½ cup of milk
Butter q.b.
Nutmeg q.b.
Breadcrumbs q.b.
Salt q.b.
preparation:
Clean and wash the spinach, cook for 5 minutes in a little salted water. Drain, let cool, squeeze and chop finely, mix in the grated Parmesan cheese, cream, milk, and some grated nutmeg. Pour into a buttered pan, sprinkle with bread crumbs and butter. Baked in the oven at 180 ° C. for 15 minutes and serve piping hot.
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Spinach with Parmesan
Servings: 4 people
Time: 25 minutes
ingredients
1 kg of spinach
150 g of grated parmesan cheese
½ cup heavy cream
½ cup of milk
Butter q.b.
Nutmeg q.b.
Breadcrumbs q.b.
Salt q.b.
preparation:
Clean and wash the spinach, cook for 5 minutes in a little salted water. Drain, let cool, squeeze and chop finely, mix in the grated Parmesan cheese, cream, milk, and some grated nutmeg. Pour into a buttered pan, sprinkle with bread crumbs and butter. Baked in the oven at 180 ° C. for 15 minutes and serve piping hot.
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stuffed cabbage
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stuffed cabbage
Servings: 4 people
Time: 75 minutes
ingredients
1 cabbage
6 tablespoons sauce
500 ml of broth
1 onion
30 g of butter
Grated Grana q.b.
Salt q.b.
preparation:
Clean the cabbage, wash and soak in a pot with boiling salted water, drain it after 15 minutes. Gently open the leaves of cabbage and allargatele taking care not to detach from the stalk, put spoonfuls of sauce in the center, sprinkle with Parmesan and joined the first inner leaves.
Spread the cabbage leaves with meat sauce, back together. Linked by way of the cross of cabbage stuffed with kitchen string. Finely chop the onion and fry with the butter in a skillet, saute the cabbage recline and basting with the hot broth. Simmer for about an hour, untie and serve sprinkle the cabbage with the sauce.
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stuffed cabbage
Servings: 4 people
Time: 75 minutes
ingredients
1 cabbage
6 tablespoons sauce
500 ml of broth
1 onion
30 g of butter
Grated Grana q.b.
Salt q.b.
preparation:
Clean the cabbage, wash and soak in a pot with boiling salted water, drain it after 15 minutes. Gently open the leaves of cabbage and allargatele taking care not to detach from the stalk, put spoonfuls of sauce in the center, sprinkle with Parmesan and joined the first inner leaves.
Spread the cabbage leaves with meat sauce, back together. Linked by way of the cross of cabbage stuffed with kitchen string. Finely chop the onion and fry with the butter in a skillet, saute the cabbage recline and basting with the hot broth. Simmer for about an hour, untie and serve sprinkle the cabbage with the sauce.
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Carrots in bellavista
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Carrots in bellavista
Servings: 4 people
Time: 15 minutes
ingredients
100 g carrots
60 g of whole milk yogurt
Juice of two lemon wedges
¼ grapefruit
A handful of shelled hazelnuts
Chili powder
Salt q.b.
preparation:
Grate the carrots after cleaning them in water and dried.
Place in a salad bowl and drizzle with the yogurt and lemon juice. Peel the grapefruit, removing the seeds and cut into small cubes and add it to carrots.
Coarsely chop the nuts, add them to the salad, salted, seasoned with pepper and serve after mixing thoroughly.
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Carrots in bellavista
Servings: 4 people
Time: 15 minutes
ingredients
100 g carrots
60 g of whole milk yogurt
Juice of two lemon wedges
¼ grapefruit
A handful of shelled hazelnuts
Chili powder
Salt q.b.
preparation:
Grate the carrots after cleaning them in water and dried.
Place in a salad bowl and drizzle with the yogurt and lemon juice. Peel the grapefruit, removing the seeds and cut into small cubes and add it to carrots.
Coarsely chop the nuts, add them to the salad, salted, seasoned with pepper and serve after mixing thoroughly.
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Asparagus Salad
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Asparagus Salad
Servings: 4 people
Time: 15 minutes
ingredients
1 head of lettuce
500 g of asparagus
10-12 cherry tomatoes
oil
extra virgin olive q.b.
Salt q.b.
A great summer salad that allows you to enjoy asparagus in purity, enriched with some lettuce and a handful of cherry tomatoes.
preparation:
Wash the vegetables. Boil the asparagus in salted water. Drain them, cut them into chunks and add them to the lettuce and chopped tomatoes cut into quarters. Dress with oil and salt and serve.
measures:
Put the asparagus in boiling water when not cook too much so that they maintain a certain consistency.
Ideas and variations:
You can enrich your salad with a little 'basil. Excellent is also the addition of an avocado. The sweet tooth may instead join a couple of boiled eggs or parmesan.
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Asparagus Salad
Servings: 4 people
Time: 15 minutes
ingredients
1 head of lettuce
500 g of asparagus
10-12 cherry tomatoes
oil
extra virgin olive q.b.
Salt q.b.
A great summer salad that allows you to enjoy asparagus in purity, enriched with some lettuce and a handful of cherry tomatoes.
preparation:
Wash the vegetables. Boil the asparagus in salted water. Drain them, cut them into chunks and add them to the lettuce and chopped tomatoes cut into quarters. Dress with oil and salt and serve.
measures:
Put the asparagus in boiling water when not cook too much so that they maintain a certain consistency.
Ideas and variations:
You can enrich your salad with a little 'basil. Excellent is also the addition of an avocado. The sweet tooth may instead join a couple of boiled eggs or parmesan.
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SPONGE CAKE WITH RAISINS
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SPONGE CAKE WITH RAISINS
ingredients:
250 g of "00" flour sifted
1 medium egg (at room temperature us) code "0" or "1"
100 g caster sugar
50 g of lard good at room temperature
grated rind of half a lemon untreated
25 g of Anisetta Meletti
1 pinch of salt
8 g * cremore tartar and baking soda mixed with 3 g (or dose)
fresh whole milk q.b.
sugar for decoration
50 g of raisins (optional)
preparation:
Make a fountain with the flour. Add all ingredients except raisins, cremore tartar, baking soda and milk.
Mixed with a spatula (tarot) until mixture is very soft, but it's manageable.
Add the raisins.
Gather the dough and make a small fountain.
Put cremore tartar and baking soda mixed (or dose), just with a little skim 'milk and mix together (must be soft and sticky).
Place it (helping with a spatula) on baking sheet covered with parchment paper, forming an oval loaf (if you put two strands wide apart, as they widen cooking).
Distribute over the sugar.
Bake at 170 ° -180 ° for 25-30 minutes.
* The cremore calculus is found in several supermarkets, organic food stores or drug stores.
There are even bags ready (here called Dose) with the mixture of cream of tartar and baking soda. In that case checks that the total weight of both of 10-11 grams (20 grams if make 2 donuts). The specific dose because I bought was 30 grams.
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SPONGE CAKE WITH RAISINS
ingredients:
250 g of "00" flour sifted
1 medium egg (at room temperature us) code "0" or "1"
100 g caster sugar
50 g of lard good at room temperature
grated rind of half a lemon untreated
25 g of Anisetta Meletti
1 pinch of salt
8 g * cremore tartar and baking soda mixed with 3 g (or dose)
fresh whole milk q.b.
sugar for decoration
50 g of raisins (optional)
preparation:
Make a fountain with the flour. Add all ingredients except raisins, cremore tartar, baking soda and milk.
Mixed with a spatula (tarot) until mixture is very soft, but it's manageable.
Add the raisins.
Gather the dough and make a small fountain.
Put cremore tartar and baking soda mixed (or dose), just with a little skim 'milk and mix together (must be soft and sticky).
Place it (helping with a spatula) on baking sheet covered with parchment paper, forming an oval loaf (if you put two strands wide apart, as they widen cooking).
Distribute over the sugar.
Bake at 170 ° -180 ° for 25-30 minutes.
* The cremore calculus is found in several supermarkets, organic food stores or drug stores.
There are even bags ready (here called Dose) with the mixture of cream of tartar and baking soda. In that case checks that the total weight of both of 10-11 grams (20 grams if make 2 donuts). The specific dose because I bought was 30 grams.
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MARBLE CAKE
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MARBLE CAKE
ingredients:
250 grams of soft butter
200 grams of caster sugar
1 vanilla bean
4 eggs
500 g of flour 00
1 packet of baking powder
150 ml of whole milk
3 tablespoons good quality cocoa
Mix the butter in a bowl until it becomes a workable cream. Add the sugar, keep aside a spoon, and the seeds of the vanilla bean, stirring well to dissolve sugar.
Pour the eggs into the bowl, ONE AT A TIME, taking care that are well incorporated into the mixture before adding the next.
Sift flour with baking powder and begin to add to the mixture by spoonfuls, spacing out with a few tablespoons of milk. When the mixture is smooth and homogeneous, pour 2/3 in another bowl. Compound added to the remaining tablespoon of cocoa and sugar kept aside.
Pour into a buttered and floured cake mold first and then the white compound chocolate.
With the tines of a fork, begin to practice drawing in the mixture sinking in and turning, allowing these bodies to mingle, creating streaks of color.
Bake at 180 degrees for 60-70 minutes.
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MARBLE CAKE
ingredients:
250 grams of soft butter
200 grams of caster sugar
1 vanilla bean
4 eggs
500 g of flour 00
1 packet of baking powder
150 ml of whole milk
3 tablespoons good quality cocoa
Mix the butter in a bowl until it becomes a workable cream. Add the sugar, keep aside a spoon, and the seeds of the vanilla bean, stirring well to dissolve sugar.
Pour the eggs into the bowl, ONE AT A TIME, taking care that are well incorporated into the mixture before adding the next.
Sift flour with baking powder and begin to add to the mixture by spoonfuls, spacing out with a few tablespoons of milk. When the mixture is smooth and homogeneous, pour 2/3 in another bowl. Compound added to the remaining tablespoon of cocoa and sugar kept aside.
Pour into a buttered and floured cake mold first and then the white compound chocolate.
With the tines of a fork, begin to practice drawing in the mixture sinking in and turning, allowing these bodies to mingle, creating streaks of color.
Bake at 180 degrees for 60-70 minutes.
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donuts
funny menu for you
donuts
ingredients:
600g strong flour
200g whole milk
120g whole eggs
90g sugar
80g butter, half and half just melted soft
20gr rum
16gr yeast
10g salt
1 teaspoon of malt (optional)
vanilla extract
apricot jam or custard
icing sugar
procedure:
Dissolve the yeast in warm milk, we combine 180g flour and malt, say to 28 ° up to three times (30 minutes). Beat the eggs with the sugar. Knead the lievitino with a little flour and egg unite the assembled alternating with the flour. With the recent addition of eggs we combine the salt, increase the speed, and soon the rum and vanilla. Diminish the speed and slowly incorporate the melted butter, then the soft one. Again we increase the speed and knead the dough overturning several times until it becomes elastic.
We cover and let triple.
We reverse on the table and give a ride to three as for pastry. Roll out to a finger thickness and with a porzioniamo coppapasta of about 8cm in diameter. Cover with plastic wrap and let double.
Immergiamoli in deep oil at 175 ° from the side that was to air, being careful not to wet the other. When they cease to inflating giriamoli and bring golden brown. Toss and turn again and bring golden brown.
Tamponiamo with paper towels.
If we did pretty well everything to be empty at the center, and may be siringati jam or cream and dusted with powdered sugar.
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donuts
ingredients:
600g strong flour
200g whole milk
120g whole eggs
90g sugar
80g butter, half and half just melted soft
20gr rum
16gr yeast
10g salt
1 teaspoon of malt (optional)
vanilla extract
apricot jam or custard
icing sugar
procedure:
Dissolve the yeast in warm milk, we combine 180g flour and malt, say to 28 ° up to three times (30 minutes). Beat the eggs with the sugar. Knead the lievitino with a little flour and egg unite the assembled alternating with the flour. With the recent addition of eggs we combine the salt, increase the speed, and soon the rum and vanilla. Diminish the speed and slowly incorporate the melted butter, then the soft one. Again we increase the speed and knead the dough overturning several times until it becomes elastic.
We cover and let triple.
We reverse on the table and give a ride to three as for pastry. Roll out to a finger thickness and with a porzioniamo coppapasta of about 8cm in diameter. Cover with plastic wrap and let double.
Immergiamoli in deep oil at 175 ° from the side that was to air, being careful not to wet the other. When they cease to inflating giriamoli and bring golden brown. Toss and turn again and bring golden brown.
Tamponiamo with paper towels.
If we did pretty well everything to be empty at the center, and may be siringati jam or cream and dusted with powdered sugar.
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CROQUETTES CHICKEN AND POTATOES STUFFED
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CROQUETTES CHICKEN AND POTATOES STUFFED
ingredients:
4 chicken breasts into chunks
The buttermilk ½ (half yogurt and half cream)
300 g ritz crackers
procedure:
Finely crush the pretzels. Marinate the chicken in buttermilk for 10 minutes.
Pass the chicken pieces into pretzels and place on parchment paper. Bake at 220 ° for 15-20 minutes.
Ingredients for Potato:
4-5 whole potatoes cooked in their skins in the oven at 220 degrees for 1 hour
ketchup
3 mozzarella
procedure:
Halve the cooked potatoes and empty into the shells. The pulp add two squirts of ketchup, diced mozzarella, salt and crush everything, fill the shells and place on aluminum foil. Spray the surface of ketchup and bake at 220 degrees for 15-20 minutes.
salad capricious
Prepare a salad with lettuce, capers, chopped gherkins, and serve with a sauce made by mixing lemon juice, 2 tablespoons of oil and mustard.
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CROQUETTES CHICKEN AND POTATOES STUFFED
ingredients:
4 chicken breasts into chunks
The buttermilk ½ (half yogurt and half cream)
300 g ritz crackers
procedure:
Finely crush the pretzels. Marinate the chicken in buttermilk for 10 minutes.
Pass the chicken pieces into pretzels and place on parchment paper. Bake at 220 ° for 15-20 minutes.
Ingredients for Potato:
4-5 whole potatoes cooked in their skins in the oven at 220 degrees for 1 hour
ketchup
3 mozzarella
procedure:
Halve the cooked potatoes and empty into the shells. The pulp add two squirts of ketchup, diced mozzarella, salt and crush everything, fill the shells and place on aluminum foil. Spray the surface of ketchup and bake at 220 degrees for 15-20 minutes.
salad capricious
Prepare a salad with lettuce, capers, chopped gherkins, and serve with a sauce made by mixing lemon juice, 2 tablespoons of oil and mustard.
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PIZZA MEAT
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PIZZA MEAT
ingredients:
700 g ground
5 eggs
1 cup bread crumbs
1 tablespoon chopped parsley
1/2 cup of milk
nutmeg
oregano
coverage:
300 g button mushrooms
4 artichokes
2 slices of ham
20 cherry tomatoes
garlic
200 g Fontina
1 artichoke
150 g mozzarella
oil
12 olives
grain
procedure:
Beat 3 eggs with milk and salt. Combine the breadcrumbs.
To add the ground nut m, thyme, sal and the emulsion with the bread.
Combine the egg if needed.
Spread the mixture on a greased baking pan, lifting the board, put the mushrooms over the meat in strips salt, the tomatoes in half salt and bake at 170 degrees for 15 minutes.
Take up the pizza and stuffed with black olives, chopped artichoke hearts, cooked slices, fontina and mozzarella. Bake for 15 minutes.
Saute the artichoke slices in a pan with oil and salt, sprinkle with parsley and put them on pizza.
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PIZZA MEAT
ingredients:
700 g ground
5 eggs
1 cup bread crumbs
1 tablespoon chopped parsley
1/2 cup of milk
nutmeg
oregano
coverage:
300 g button mushrooms
4 artichokes
2 slices of ham
20 cherry tomatoes
garlic
200 g Fontina
1 artichoke
150 g mozzarella
oil
12 olives
grain
procedure:
Beat 3 eggs with milk and salt. Combine the breadcrumbs.
To add the ground nut m, thyme, sal and the emulsion with the bread.
Combine the egg if needed.
Spread the mixture on a greased baking pan, lifting the board, put the mushrooms over the meat in strips salt, the tomatoes in half salt and bake at 170 degrees for 15 minutes.
Take up the pizza and stuffed with black olives, chopped artichoke hearts, cooked slices, fontina and mozzarella. Bake for 15 minutes.
Saute the artichoke slices in a pan with oil and salt, sprinkle with parsley and put them on pizza.
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RICOTTA AND ROLL Escarole
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RICOTTA AND ROLL Escarole
ingredients:
500 g ground coffee mixed
300 g sheep cheese
100 g black olives
2 eggs
1 endive in joulienne
1 clove of garlic
2 handfuls of grain
parsley
Gratt bread.
oil
salt
pepper
procedure:
Heat oil and garlic in a pan, add the escarole, salt and pepper. Allow to dry and off.
Mix the ground beef with Parmesan, egg, salt, parsley, spread on baking paper dusted with bread Gratt. forming a rectangle, pour over the cheese, olives and escarole, roll up and close the roll paper in the oven. Bake at 180 degrees for 35-40 minutes.
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RICOTTA AND ROLL Escarole
ingredients:
500 g ground coffee mixed
300 g sheep cheese
100 g black olives
2 eggs
1 endive in joulienne
1 clove of garlic
2 handfuls of grain
parsley
Gratt bread.
oil
salt
pepper
procedure:
Heat oil and garlic in a pan, add the escarole, salt and pepper. Allow to dry and off.
Mix the ground beef with Parmesan, egg, salt, parsley, spread on baking paper dusted with bread Gratt. forming a rectangle, pour over the cheese, olives and escarole, roll up and close the roll paper in the oven. Bake at 180 degrees for 35-40 minutes.
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PREPARATION FOR Pancakes
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PREPARATION FOR Pancakes
Ingredients for the preparation:
600 g flour
50 g baking powder
2 teaspoons baking soda
1 teaspoon salt
50 g sugar
for pancakes:
150 g prepared for pancakes
1 egg
240-250 ml milk
15 g melted butter
procedure:
Mix all the ingredients for the preparation.
Prepare pancakes by combining preparation, egg, milk and butter.
Heat the plate and put a spoonful of mixture, when the bubbles appear on the sides, after about 1 minute turn and cook 30 seconds.
Serve with maple syrup, nutella, jam, honey, syrup, blueberries, ...
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PREPARATION FOR Pancakes
Ingredients for the preparation:
600 g flour
50 g baking powder
2 teaspoons baking soda
1 teaspoon salt
50 g sugar
for pancakes:
150 g prepared for pancakes
1 egg
240-250 ml milk
15 g melted butter
procedure:
Mix all the ingredients for the preparation.
Prepare pancakes by combining preparation, egg, milk and butter.
Heat the plate and put a spoonful of mixture, when the bubbles appear on the sides, after about 1 minute turn and cook 30 seconds.
Serve with maple syrup, nutella, jam, honey, syrup, blueberries, ...
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CHOCOLATE CREAM
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CHOCOLATE CREAM
I made these tarts with pastry cream with chocolate Valentina Gigli garnished with a raspberry on top.
ingredients:
250 g whole milk
125 g fresh cream
80 g sugar
65 g egg
15 g corn starch
175 g dark chocolate
procedure:
Heat milk and cream with half the sugar, in the meantime, whisk the egg yolks with remaining sugar and finally the starch.
Just salt the boiling milk pour half of egg yolks, mix and bring everything up to the fire to thicken, pour the cream over the chocolate mix and put to cool in contact with film.
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CHOCOLATE CREAM
I made these tarts with pastry cream with chocolate Valentina Gigli garnished with a raspberry on top.
ingredients:
250 g whole milk
125 g fresh cream
80 g sugar
65 g egg
15 g corn starch
175 g dark chocolate
procedure:
Heat milk and cream with half the sugar, in the meantime, whisk the egg yolks with remaining sugar and finally the starch.
Just salt the boiling milk pour half of egg yolks, mix and bring everything up to the fire to thicken, pour the cream over the chocolate mix and put to cool in contact with film.
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PASTRY CREAM
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PASTRY CREAM
ingredients:
500 ml whole milk
150 g sugar
100 g egg yolks
50 g of corn starch
procedure:
Heat the milk with half the sugar, meanwhile whisk egg yolks, remaining sugar, the vanilla if you want to add starch. Add half the milk and stir. Just back to the boil on the stove pour the remaining milk mixture and stir until thickened. Pour into a bowl and cover with plastic contact.
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PASTRY CREAM
ingredients:
500 ml whole milk
150 g sugar
100 g egg yolks
50 g of corn starch
procedure:
Heat the milk with half the sugar, meanwhile whisk egg yolks, remaining sugar, the vanilla if you want to add starch. Add half the milk and stir. Just back to the boil on the stove pour the remaining milk mixture and stir until thickened. Pour into a bowl and cover with plastic contact.
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SPONGE CAKE
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SPONGE CAKE
ingredients:
180 g egg
100 g egg yolks
100 g flour 00
100 g starch
150 g sugar
lemon zest
vanilla
procedure:
Assemble eggs, spices and sugar until they are foamy, until they write. Combine the egg yolks and mount a further 1 minute.
With the spatula, combine sifted flour and starch from the bottom up, pour into buttered and floured baking sheet and bake at 180 degrees for 30 minutes, do the toothpick test.
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SPONGE CAKE
ingredients:
180 g egg
100 g egg yolks
100 g flour 00
100 g starch
150 g sugar
lemon zest
vanilla
procedure:
Assemble eggs, spices and sugar until they are foamy, until they write. Combine the egg yolks and mount a further 1 minute.
With the spatula, combine sifted flour and starch from the bottom up, pour into buttered and floured baking sheet and bake at 180 degrees for 30 minutes, do the toothpick test.
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Binary Domain Review
Binary Domain Review
The Japanese video game market is going through a period of great creative crisis. Very few recent productions from the almond-shaped eyes that have managed to eke out a living in Europe and America. To try to move up the china inventiveness and achieve good results in terms of sales, it seems that SEGA has decided to develop a work that only the location of Japanese. Binary Domain is in fact a third-person shooter team that casts the eye without fear TPS for a western, including Gears of War it became for some years now the reference point.
If we think that the creator of the project is the ingenious Toshihiro Nagoshi, the author of the Yakuza, a true symbol of the Rising Sun gaming, the issue puts even more emphasis on the willingness of the software house of Nipponese homologate to western standards. However, Binary Domain is not merely a clone, but a product in the round of pregnant interesting features.
Binary Domain is set in a futuristic Tokyo of 2080, where the Amada Corporation, a leader in robot technology, plans to replace the human presence on earth with androids. The United States of America, concerned about the situation and the possible adverse implications and that an influx of robotic humans might have on the current world population, is sending a team of super specialized mercenary soldiers, including Sergeant Dan Marshall, the protagonist and alter ego of the player. The purpose of the U.S., as other allied nations, is to be able to enter the headquarters of Amada and raze everything to stop building androids.
While based on a background narrative rather trivial and widely abused so much by literature as much as the sci-fi film, the plot of Binary Domain is very interesting and well told, especially in the second half. The influences from films that deal with the delicate issue of transhumanism as "I, Robot" and "Blade Runner" are evident immediately, but their own storytelling and narrative methodology the key points of this new SEGA branded shooter.
The structure of Binary Domain, as anticipated, fishing liberally from Gears of War model, suggesting phases of third-person shooting with the aid of traditional roofing dynamics. Without reaching the quality, the fluidity and dynamism dell'antesignano masterpiece born from the brilliant mind of Cliff Bleszinski, the game plan that works more quietly. But Binary Domain shows especially the muscles leading to spectacular shooting display in which the robotic enemies literally lose the pieces under a hail of bullets Dan & Co, exhibiting a pattern of damage palpable and very scenic.
Added to this is very believable artificial intelligence, able to adapt to any situation: if an enemy robot loses such as the arm that holds the gun, it'll pick it up with the remaining limb, thus continuing the duel. Moreover, during about ten hours of single player campaign, the action keeps constantly a very high pace. This is because the game situations change all the time: in addition to the traditional shooting stages, we pass to the control of massive robots, or confront amusing phases scriptate tracking or massive bosses that must be defeated with a strategic mindset.
At the beginning of each mission you can choose two soldiers, available in ten, to take with you. The presence of fellow soldiers plays an important role in the gameplay as it will be possible to give spoken instructions to them through your headset with microphone. Who does not have one can still rely on the gamepad controls, though they are not only less engaging on an emotional level (Dan does not talk, in this case), but also less efficient in the face fun. In practice, even if the voice recognition system works in an unobtrusive and has a good number of options, the player will be limited to the canonical orders as "wait" or "cover me".
Moreover, among the supporting actors and Sergeant Dan will establish a relationship of trust, playfully translated by an ad hoc system, called System Trust, which is influenced by decisions taken on the battlefield (obviously not a question of moral action with a laminated cause-effect level of Mass Effect, but in his small, something changes). If the player will be good with their peers, they will prove far more useful to the cause and disciplined. But even if the idea is definitely interesting and original, its real effect on gameplay is very shallow, and even if your soldiers do not have confidence in you, the overall experience will not suffer particularly.
To accompany the good single player campaign, we think a fund multiplayer too ordinary and lacking in original content, which includes the usual dathmatch team, capture the flag and a sort of Horde mode à la Gears of War 2, called Invasion. While offering a decent pastime supplemental to story mode, the multiplayer Binary Domain does not have any kind of challenge that successfully exploits the peculiarities of the gameplay system, and certainly will not be able to trouble as the giants of the online shooter, all the paradigmatic Gears of War 3.
On the technical side, the developers made job offers an excellent eye for detail and a good modeling of scenarios and characters, although the latter particularly stereotyped. Worthy of note are the graphical representation of some of the mech and level design, always inspired and well characterized. It will not be able to compete with the majesty of the last Gears of War, but the visual impact is still high level. Discreet also dubbed in Italian, even though the other Anglophone, as usual, has managed a lot better. As for the sampling of the sound effects work done is commendable, especially for fire arms, but less well-aimed the soundtrack, which lack the right personality.
Judging at a first hasty glance Binary Domain seems to be facing the umpteenth clone of Gears of War. However, the newly formed SEGA proves to have many arrows in his bow, revealing a real surprise. Thanks to a campaign-paced and never boring-bore, an interesting sci-fi story and excellent voice control system and, Binary Domain is a product that all fans of the genre should grab TPS, with a single subject: not to expect too much from the multiplayer.
The Japanese video game market is going through a period of great creative crisis. Very few recent productions from the almond-shaped eyes that have managed to eke out a living in Europe and America. To try to move up the china inventiveness and achieve good results in terms of sales, it seems that SEGA has decided to develop a work that only the location of Japanese. Binary Domain is in fact a third-person shooter team that casts the eye without fear TPS for a western, including Gears of War it became for some years now the reference point.
If we think that the creator of the project is the ingenious Toshihiro Nagoshi, the author of the Yakuza, a true symbol of the Rising Sun gaming, the issue puts even more emphasis on the willingness of the software house of Nipponese homologate to western standards. However, Binary Domain is not merely a clone, but a product in the round of pregnant interesting features.
Binary Domain is set in a futuristic Tokyo of 2080, where the Amada Corporation, a leader in robot technology, plans to replace the human presence on earth with androids. The United States of America, concerned about the situation and the possible adverse implications and that an influx of robotic humans might have on the current world population, is sending a team of super specialized mercenary soldiers, including Sergeant Dan Marshall, the protagonist and alter ego of the player. The purpose of the U.S., as other allied nations, is to be able to enter the headquarters of Amada and raze everything to stop building androids.
While based on a background narrative rather trivial and widely abused so much by literature as much as the sci-fi film, the plot of Binary Domain is very interesting and well told, especially in the second half. The influences from films that deal with the delicate issue of transhumanism as "I, Robot" and "Blade Runner" are evident immediately, but their own storytelling and narrative methodology the key points of this new SEGA branded shooter.
The structure of Binary Domain, as anticipated, fishing liberally from Gears of War model, suggesting phases of third-person shooting with the aid of traditional roofing dynamics. Without reaching the quality, the fluidity and dynamism dell'antesignano masterpiece born from the brilliant mind of Cliff Bleszinski, the game plan that works more quietly. But Binary Domain shows especially the muscles leading to spectacular shooting display in which the robotic enemies literally lose the pieces under a hail of bullets Dan & Co, exhibiting a pattern of damage palpable and very scenic.
Added to this is very believable artificial intelligence, able to adapt to any situation: if an enemy robot loses such as the arm that holds the gun, it'll pick it up with the remaining limb, thus continuing the duel. Moreover, during about ten hours of single player campaign, the action keeps constantly a very high pace. This is because the game situations change all the time: in addition to the traditional shooting stages, we pass to the control of massive robots, or confront amusing phases scriptate tracking or massive bosses that must be defeated with a strategic mindset.
At the beginning of each mission you can choose two soldiers, available in ten, to take with you. The presence of fellow soldiers plays an important role in the gameplay as it will be possible to give spoken instructions to them through your headset with microphone. Who does not have one can still rely on the gamepad controls, though they are not only less engaging on an emotional level (Dan does not talk, in this case), but also less efficient in the face fun. In practice, even if the voice recognition system works in an unobtrusive and has a good number of options, the player will be limited to the canonical orders as "wait" or "cover me".
Moreover, among the supporting actors and Sergeant Dan will establish a relationship of trust, playfully translated by an ad hoc system, called System Trust, which is influenced by decisions taken on the battlefield (obviously not a question of moral action with a laminated cause-effect level of Mass Effect, but in his small, something changes). If the player will be good with their peers, they will prove far more useful to the cause and disciplined. But even if the idea is definitely interesting and original, its real effect on gameplay is very shallow, and even if your soldiers do not have confidence in you, the overall experience will not suffer particularly.
To accompany the good single player campaign, we think a fund multiplayer too ordinary and lacking in original content, which includes the usual dathmatch team, capture the flag and a sort of Horde mode à la Gears of War 2, called Invasion. While offering a decent pastime supplemental to story mode, the multiplayer Binary Domain does not have any kind of challenge that successfully exploits the peculiarities of the gameplay system, and certainly will not be able to trouble as the giants of the online shooter, all the paradigmatic Gears of War 3.
On the technical side, the developers made job offers an excellent eye for detail and a good modeling of scenarios and characters, although the latter particularly stereotyped. Worthy of note are the graphical representation of some of the mech and level design, always inspired and well characterized. It will not be able to compete with the majesty of the last Gears of War, but the visual impact is still high level. Discreet also dubbed in Italian, even though the other Anglophone, as usual, has managed a lot better. As for the sampling of the sound effects work done is commendable, especially for fire arms, but less well-aimed the soundtrack, which lack the right personality.
Judging at a first hasty glance Binary Domain seems to be facing the umpteenth clone of Gears of War. However, the newly formed SEGA proves to have many arrows in his bow, revealing a real surprise. Thanks to a campaign-paced and never boring-bore, an interesting sci-fi story and excellent voice control system and, Binary Domain is a product that all fans of the genre should grab TPS, with a single subject: not to expect too much from the multiplayer.
Syndicate / Review
Syndicate / Review
The year was 1993 when first marketed the Bullfrog Syndicate, strategy title for home consoles and computers with a bit of action in the recipe, which robbed the players of that period not only because of its gameplay, but also one of the presentations in ray tracing the most inspiring moment. After almost twenty years, Electronic Arts attempts a reboot of the series known as a pure FPS, changing the formula of the founder of the game and adapting to what are the standards of today's market.
Syndicate looks like a solid shooter, well-structured and visually appealing. The reason is plain: the development team behind the project is Starbreeze, who has to his credit The Chronicles of Riddick: Escape from Butcher Bay (Xbox, 2004) and The Darkness (360 and PS3, 2007), no two members bad for the kind of membership.
The story, set in a future dominated by mega corporations (known just as syndicate), we will screen in 2069 in the role of an agent modded with a revolutionary neural chip that can give extraordinary fighting skills and hacking. You and your DART 6, found that the name of the bio-engineering, weapons in hand you suddenly wake up (to say the least) in the middle of the action ... and from that moment on, in an escalation of events, you will experience firsthand the path of personal vengeance of your alter ego character of events: Miles Kilo.
Needless to say, the scenery and the atmosphere that, in general, you can breathe deeply throughout the production evoke the science fiction genre it belongs to Blade Runner, the William Gibson cyberpunk theorized that has influenced films and games in the course of ' last thirty years. Narratively speaking, therefore, Syndicate is a valuable member of this literary tradition, with its interweaving of plot and action bonus levels to more fans of sci-fi. Too bad that the story does not stipulate special surprises and result all in all pretty straightforward.
As for the gameplay, we are faced with an interesting game system, based mainly on a combination of special powers, guaranteed dall'innesto cybernetic nervous system of the protagonist, and guns all in all quite as conventional design, but are capable of surprise with secondary fire mode as the ability to punch walls. The clashes are made only from the need to exploit intelligently the arsenal available, together with the performance of the chip DART 6, could even remotely affect the behavior of the opponents, forcing them to turn their weapons against fellow soldiers, or blow themselves up in the middle of a compact group of comrades in arms ... with the results we all can imagine.
The power-Suicide, Kickback and Persuasion are not unlimited, relying on a reserve of energy that recharges according to how many enemies you kill and how they are eliminated, triggering very particular dynamics of close combat that will force you to weigh carefully the your movements, making the conformation of the game environments to your advantage to avoid as much as possible and simple a brutal head to head. The enemy AI is very reactive and, although it is theoretically possible preference for the sole use of weapons, moving forward in the single player campaign you often find yourself cornered if you do not rely on power-ups guaranteed by DART chip 6. As expected, melee combat are covered, but hardly exploitable.
The game provides a simple, clean and efficient looking to replicate what could be a vision of so-called augmented reality (augmented reality) if you had planted a chip capable of projecting images directly into your brain, overlapping the reality here is what is the Dart called Overlay. The chip does not only change the perception of things, but talk constantly and persuasive voice to the protagonist, telling any structural weaknesses of the environment and acting as a tutorial for the dynamics of combat and the use of arms. If you want to get the most out of the game, pay close attention to the recommendations provided by the DART 6, also and above all as regards the control system. For information, the manual is always available in accessible electronic form under the heading Extra at the main menu.
Regarding the move, Syndicate proves a title from a highly dynamic, recalling to mind (in a positive light) discussed the Brink. Run, slide, climb over a railing or break momentum of a door, are all actions that you learn to manage in a very intuitive and it will be useful (if not necessary) during combat more frantic. Also in the context of the choice of giving a good dynamic actions, has been very well taken care of the visual component of the action on screen, working hard on the effects of blur and dynamic realism of the movements of the hands that wield the weapon, constantly re- oriented in a realistic manner depending on the obstacles and possible collisions with the environment.
To avoid making the gaming experience too monotonous and place a small incentive to explore the environments, were scattered across the levels of business cards and holographic images of propaganda hidden from view, but visible with the use of the Overlay mode Dart that frame just to add to the list of collectibles.
Very valuable addition to the single player campaign is also planned including online co-op online for up to four players. The location will be taken from the main quest, but the goals of the 1993 remember the Syndicate, which is controlled in fact a team of four agents. The difficulty of cooperative missions has been adjusted upwards, encouraging teamwork and even warning when the number of players is clearly not enough to realistically complete a mission.
Even in co-op you can rely on bio-chip power-ups guaranteed by DART 6, but this time you will have as many as 20 variants of powers, that you still have to earn by accumulating experience in combat. Same goes for what concerns the arsenal, to be strengthened only if it found the right elements. If you are concerned about the lack of a competitive multiplayer, I can reassure you greatly on the intrinsic goodness of the co-op Syndicate, absolutely deserving of confidence, both in terms of content and entertainment for longevity.
Technically speaking, Starbreeze does not seem to have pre-assigned to any engine, but using his vast experience has created a visually appealing game, in which the dynamism of the scenes and the interesting use of blur filters and dynamic visual effects make the overlay 'action is absolutely spectacular. Excellent soundtrack accompaniment of the atmosphere, characterized by highly picturesque grounds in the background, creating the right mood to enjoy the best cyberpunk nature of this game.
In conclusion, a reboot of a series fully successful, the side that holds only one criticism: in a landscape dominated by first-person shooter is a choice too commercial a strategy to transform into a FPS. Perhaps Syndicate could be a unique masterpiece with a little 'more courage, but as it is, as exciting and well made, is lost in the cauldron of iperaffollato first person shooter.
The year was 1993 when first marketed the Bullfrog Syndicate, strategy title for home consoles and computers with a bit of action in the recipe, which robbed the players of that period not only because of its gameplay, but also one of the presentations in ray tracing the most inspiring moment. After almost twenty years, Electronic Arts attempts a reboot of the series known as a pure FPS, changing the formula of the founder of the game and adapting to what are the standards of today's market.
Syndicate looks like a solid shooter, well-structured and visually appealing. The reason is plain: the development team behind the project is Starbreeze, who has to his credit The Chronicles of Riddick: Escape from Butcher Bay (Xbox, 2004) and The Darkness (360 and PS3, 2007), no two members bad for the kind of membership.
The story, set in a future dominated by mega corporations (known just as syndicate), we will screen in 2069 in the role of an agent modded with a revolutionary neural chip that can give extraordinary fighting skills and hacking. You and your DART 6, found that the name of the bio-engineering, weapons in hand you suddenly wake up (to say the least) in the middle of the action ... and from that moment on, in an escalation of events, you will experience firsthand the path of personal vengeance of your alter ego character of events: Miles Kilo.
Needless to say, the scenery and the atmosphere that, in general, you can breathe deeply throughout the production evoke the science fiction genre it belongs to Blade Runner, the William Gibson cyberpunk theorized that has influenced films and games in the course of ' last thirty years. Narratively speaking, therefore, Syndicate is a valuable member of this literary tradition, with its interweaving of plot and action bonus levels to more fans of sci-fi. Too bad that the story does not stipulate special surprises and result all in all pretty straightforward.
As for the gameplay, we are faced with an interesting game system, based mainly on a combination of special powers, guaranteed dall'innesto cybernetic nervous system of the protagonist, and guns all in all quite as conventional design, but are capable of surprise with secondary fire mode as the ability to punch walls. The clashes are made only from the need to exploit intelligently the arsenal available, together with the performance of the chip DART 6, could even remotely affect the behavior of the opponents, forcing them to turn their weapons against fellow soldiers, or blow themselves up in the middle of a compact group of comrades in arms ... with the results we all can imagine.
The power-Suicide, Kickback and Persuasion are not unlimited, relying on a reserve of energy that recharges according to how many enemies you kill and how they are eliminated, triggering very particular dynamics of close combat that will force you to weigh carefully the your movements, making the conformation of the game environments to your advantage to avoid as much as possible and simple a brutal head to head. The enemy AI is very reactive and, although it is theoretically possible preference for the sole use of weapons, moving forward in the single player campaign you often find yourself cornered if you do not rely on power-ups guaranteed by DART chip 6. As expected, melee combat are covered, but hardly exploitable.
The game provides a simple, clean and efficient looking to replicate what could be a vision of so-called augmented reality (augmented reality) if you had planted a chip capable of projecting images directly into your brain, overlapping the reality here is what is the Dart called Overlay. The chip does not only change the perception of things, but talk constantly and persuasive voice to the protagonist, telling any structural weaknesses of the environment and acting as a tutorial for the dynamics of combat and the use of arms. If you want to get the most out of the game, pay close attention to the recommendations provided by the DART 6, also and above all as regards the control system. For information, the manual is always available in accessible electronic form under the heading Extra at the main menu.
Regarding the move, Syndicate proves a title from a highly dynamic, recalling to mind (in a positive light) discussed the Brink. Run, slide, climb over a railing or break momentum of a door, are all actions that you learn to manage in a very intuitive and it will be useful (if not necessary) during combat more frantic. Also in the context of the choice of giving a good dynamic actions, has been very well taken care of the visual component of the action on screen, working hard on the effects of blur and dynamic realism of the movements of the hands that wield the weapon, constantly re- oriented in a realistic manner depending on the obstacles and possible collisions with the environment.
To avoid making the gaming experience too monotonous and place a small incentive to explore the environments, were scattered across the levels of business cards and holographic images of propaganda hidden from view, but visible with the use of the Overlay mode Dart that frame just to add to the list of collectibles.
Very valuable addition to the single player campaign is also planned including online co-op online for up to four players. The location will be taken from the main quest, but the goals of the 1993 remember the Syndicate, which is controlled in fact a team of four agents. The difficulty of cooperative missions has been adjusted upwards, encouraging teamwork and even warning when the number of players is clearly not enough to realistically complete a mission.
Even in co-op you can rely on bio-chip power-ups guaranteed by DART 6, but this time you will have as many as 20 variants of powers, that you still have to earn by accumulating experience in combat. Same goes for what concerns the arsenal, to be strengthened only if it found the right elements. If you are concerned about the lack of a competitive multiplayer, I can reassure you greatly on the intrinsic goodness of the co-op Syndicate, absolutely deserving of confidence, both in terms of content and entertainment for longevity.
Technically speaking, Starbreeze does not seem to have pre-assigned to any engine, but using his vast experience has created a visually appealing game, in which the dynamism of the scenes and the interesting use of blur filters and dynamic visual effects make the overlay 'action is absolutely spectacular. Excellent soundtrack accompaniment of the atmosphere, characterized by highly picturesque grounds in the background, creating the right mood to enjoy the best cyberpunk nature of this game.
In conclusion, a reboot of a series fully successful, the side that holds only one criticism: in a landscape dominated by first-person shooter is a choice too commercial a strategy to transform into a FPS. Perhaps Syndicate could be a unique masterpiece with a little 'more courage, but as it is, as exciting and well made, is lost in the cauldron of iperaffollato first person shooter.
SSX Review
SSX Review
SSX, extreme snowboarding title, is proposed as a new benchmark for the category, offering a menu of all to conquer rugged mountain ranges to the sound of tricks! The peculiar characteristic of the series has always been the spectacle of extreme stunts performed by snowboarders, and this new SSX is proof that there was still room for improvement, allowing them to bring back, in this early 2012, a type of game that some time is not overlooked on our console.
Apparently it must be time to reboot at Electronic Arts, because after Syndicate here is another historical game emerge from the mists of the past, but all in all others. The last true SSX appeared only in 2005 (without taking into account Blur, not too convincingly edition released in 2007 for the Wii). On closer inspection, however, we are talking about a geological era when we consider the pace of the current market. It is probably for this reason that the EA Canada team has thought of starting from scratch: no subtitles, no reference to the past. As the first SSX conquered the early adopters of the PlayStation 2 back in 2000, so the new SSX is ready to enthrall gamers of today with a healthy dose of magic snow made in EA!
The storyline is a mere pretext for forcing you to skip footer of snowboarding, winning nine of the most impressive of the massive snow-covered world. From lethal descent of Siberia, through Patagonia, South Africa, the U.S. Rocky Mountains and a series of wonderful places to visit at full speed! The challenge for the SSX team has to be the first to tame the most daring descents of these mountains, in direct competition with a former member of the same team that launched the gauntlet. The cast of characters, including new and old favorites coming back to ride the snowy slopes, is introduced gradually during the World Tour mode, starting in the role of the eccentric Zoe. From time to time there scontrerete with athletes who, if defeated, will become part of the range of playable characters.
The main game mode is the aforementioned World Tour, which will put you in front of three types of competitions: Trick Race Events and Survival. Starting to play this mode you will be welcomed by the in-game tutorial that before, will instruct you step by step on how to take full advantage of satisfying the control system, that with the pressure sequentially and / or combination of keys will allow you to create an inordinate amount of stunts and holds. All of choosing between two types of approach, one classical and the other based on using the right analog stick. The choice is yours, because both provide the best results.
Also during the tutorial you will be introduced to use the Rewind feature that allows you to correct many errors of assessment of the trajectory. The cost you pay to rewind the time will be a good portion of the score is slightly accumulated, not to mention the fact that the time for the other participants will continue to flow easily. Familiarize yourself with the control system is essential to put down the snow board and go exactly where you want, because the tracks are much larger than previous editions, allowing great freedom of choice on the paths to follow (unless, of course, the restrictions will be imposed for reasons of gameplay). Store tracks will be a practice often necessary, but also experiment with new roads will be profitable, especially in view of the Geotag collecting, collectibles in the form of snow crystals.
The mechanism of realization of the points is admirably balanced and designed to trick you into a reckless gambling behavior and always at the limit! You assume that the points that totals concatenating vaulting, grab and grind, and more stunts able to score, the more boost you get. Just the boost you need to jump higher, increasing the inlet velocity on the ramps and concatenating them even more acrobatics in the air! The speed with which manage to score points is related to the activation of Tricky mode, which provides for its entire duration of a reserve of infinite boost and a multiplier of the score is always higher. Learn to exploit the environment to your advantage and remember that help keep the grind up the multiplier.
One of the innovative features of this new equipment SSX is customizable, based on a variable amount of slots to which you can assign upgrades or real gadgets such as staples from ice to further tighten the curves, bib and wing surfaces to planar Long after a jump, even strengthened protections for out unscathed from the inevitable and fatal collision with tree trunks in the most extreme slopes! Obviously, one of the customizations, were also included those that are purely aesthetic, involving combinations of colors of the suit. Much more useful, if not indispensable, new snowboards that differ according to the values of Speed, Boost and Tricks, rilevandosi more or less appropriate depending on the type of race.
Some of the more challenging descents will necessarily be addressed with the right equipment, that will change the value for your survival rate, always reported in the lower left of the screen pre-race. Some tracks can also be addressed with a low survival rate, but the right equipment is essential to getting the best scores. The most demanding races in the world are those defined Survive it!, Whose name says it all. During these down can fall into ravines, or be swept away by avalanches! Crucial to remember the Rewind function, that on such occasions, however, is limited in the number of uses, obbligandovi not to abuse it.
Emerge victorious from competition Survive it! and the conquest of the mighty snow-covered will be complete. You will unlock new mountains around the planet and will only lead you to your intuition in the next zone. The challenge for the conquest of the nine mountain ranges will strive for a while 'time and you can still get at will, via the Explore mode, to compete for the leadership of the highest score or fastest descent. Each milestone will be stored on your servers thanks to EA RiderNet, which also will track the results of your buddies, as well as all snowboarders worldwide. The operation is comparable to that dell'Autolog of Need for Speed: Hot Pursuit.
As for the multiplayer mode is not a classically recognizable as such, but you can vent your desire for direct comparison with Global Events: a wide range of challenges, constantly proposed, where you have to beat your best time or highest score . As you get off at full speed along the walls of a snowy mountain, other players participate simultaneously in the same event! Overall, the challenges constantly thrown by your friends via RiderNet, combined with the wide range of Global Events, are largely a buffer for those who are always looking for excitement online.
Technically we are faced with a dilemma, because SSX, despite being a well made game, has fashioned something inherently characterizing the graphics. Just look at the character models to realize that, despite the smooth animations and good polygon count, lack sophisticated graphic effects such as physics applied to clothing or hair. Here, the graphics of SSX appears crude by the standards of today's high-end products. This, I repeat, does not mean it's a bad game to watch, indeed! The snowy slopes of SSX and the views are breathtaking and the game shows no signs of slowing down in any case. The fact remains that the stylistic EA Canada proves to have something old in January
The accompanying sound, on the other hand, is absolutely flawless, with an enviable track listing of license, as befits a team game of Electronic Arts. Renowned artists alternate, creating a bubble diverse sound that ranges between different sound. The icing on the cake mix is offered by the system in real time, called Harmony, which is responsible to remix the audio tracks (both standard and custom) in tune with the action on screen! For all fans of old date, then, was incorporated in the list of songs including "It's Tricky" by Run-DMC, appropriately revised by Pretty Lights.
Ultimately SSX is a powerful way, just as the mountains that you propose to win, well balanced and rewarding to play. A perfect reboot of the series that lays itself open to criticism only aesthetic, but that does not have a valid reason to not end up directly in your playroom.
SSX PLAYSTATION 3
SSX Xbox 360
SSX, extreme snowboarding title, is proposed as a new benchmark for the category, offering a menu of all to conquer rugged mountain ranges to the sound of tricks! The peculiar characteristic of the series has always been the spectacle of extreme stunts performed by snowboarders, and this new SSX is proof that there was still room for improvement, allowing them to bring back, in this early 2012, a type of game that some time is not overlooked on our console.
Apparently it must be time to reboot at Electronic Arts, because after Syndicate here is another historical game emerge from the mists of the past, but all in all others. The last true SSX appeared only in 2005 (without taking into account Blur, not too convincingly edition released in 2007 for the Wii). On closer inspection, however, we are talking about a geological era when we consider the pace of the current market. It is probably for this reason that the EA Canada team has thought of starting from scratch: no subtitles, no reference to the past. As the first SSX conquered the early adopters of the PlayStation 2 back in 2000, so the new SSX is ready to enthrall gamers of today with a healthy dose of magic snow made in EA!
The storyline is a mere pretext for forcing you to skip footer of snowboarding, winning nine of the most impressive of the massive snow-covered world. From lethal descent of Siberia, through Patagonia, South Africa, the U.S. Rocky Mountains and a series of wonderful places to visit at full speed! The challenge for the SSX team has to be the first to tame the most daring descents of these mountains, in direct competition with a former member of the same team that launched the gauntlet. The cast of characters, including new and old favorites coming back to ride the snowy slopes, is introduced gradually during the World Tour mode, starting in the role of the eccentric Zoe. From time to time there scontrerete with athletes who, if defeated, will become part of the range of playable characters.
The main game mode is the aforementioned World Tour, which will put you in front of three types of competitions: Trick Race Events and Survival. Starting to play this mode you will be welcomed by the in-game tutorial that before, will instruct you step by step on how to take full advantage of satisfying the control system, that with the pressure sequentially and / or combination of keys will allow you to create an inordinate amount of stunts and holds. All of choosing between two types of approach, one classical and the other based on using the right analog stick. The choice is yours, because both provide the best results.
Also during the tutorial you will be introduced to use the Rewind feature that allows you to correct many errors of assessment of the trajectory. The cost you pay to rewind the time will be a good portion of the score is slightly accumulated, not to mention the fact that the time for the other participants will continue to flow easily. Familiarize yourself with the control system is essential to put down the snow board and go exactly where you want, because the tracks are much larger than previous editions, allowing great freedom of choice on the paths to follow (unless, of course, the restrictions will be imposed for reasons of gameplay). Store tracks will be a practice often necessary, but also experiment with new roads will be profitable, especially in view of the Geotag collecting, collectibles in the form of snow crystals.
The mechanism of realization of the points is admirably balanced and designed to trick you into a reckless gambling behavior and always at the limit! You assume that the points that totals concatenating vaulting, grab and grind, and more stunts able to score, the more boost you get. Just the boost you need to jump higher, increasing the inlet velocity on the ramps and concatenating them even more acrobatics in the air! The speed with which manage to score points is related to the activation of Tricky mode, which provides for its entire duration of a reserve of infinite boost and a multiplier of the score is always higher. Learn to exploit the environment to your advantage and remember that help keep the grind up the multiplier.
One of the innovative features of this new equipment SSX is customizable, based on a variable amount of slots to which you can assign upgrades or real gadgets such as staples from ice to further tighten the curves, bib and wing surfaces to planar Long after a jump, even strengthened protections for out unscathed from the inevitable and fatal collision with tree trunks in the most extreme slopes! Obviously, one of the customizations, were also included those that are purely aesthetic, involving combinations of colors of the suit. Much more useful, if not indispensable, new snowboards that differ according to the values of Speed, Boost and Tricks, rilevandosi more or less appropriate depending on the type of race.
Some of the more challenging descents will necessarily be addressed with the right equipment, that will change the value for your survival rate, always reported in the lower left of the screen pre-race. Some tracks can also be addressed with a low survival rate, but the right equipment is essential to getting the best scores. The most demanding races in the world are those defined Survive it!, Whose name says it all. During these down can fall into ravines, or be swept away by avalanches! Crucial to remember the Rewind function, that on such occasions, however, is limited in the number of uses, obbligandovi not to abuse it.
Emerge victorious from competition Survive it! and the conquest of the mighty snow-covered will be complete. You will unlock new mountains around the planet and will only lead you to your intuition in the next zone. The challenge for the conquest of the nine mountain ranges will strive for a while 'time and you can still get at will, via the Explore mode, to compete for the leadership of the highest score or fastest descent. Each milestone will be stored on your servers thanks to EA RiderNet, which also will track the results of your buddies, as well as all snowboarders worldwide. The operation is comparable to that dell'Autolog of Need for Speed: Hot Pursuit.
As for the multiplayer mode is not a classically recognizable as such, but you can vent your desire for direct comparison with Global Events: a wide range of challenges, constantly proposed, where you have to beat your best time or highest score . As you get off at full speed along the walls of a snowy mountain, other players participate simultaneously in the same event! Overall, the challenges constantly thrown by your friends via RiderNet, combined with the wide range of Global Events, are largely a buffer for those who are always looking for excitement online.
Technically we are faced with a dilemma, because SSX, despite being a well made game, has fashioned something inherently characterizing the graphics. Just look at the character models to realize that, despite the smooth animations and good polygon count, lack sophisticated graphic effects such as physics applied to clothing or hair. Here, the graphics of SSX appears crude by the standards of today's high-end products. This, I repeat, does not mean it's a bad game to watch, indeed! The snowy slopes of SSX and the views are breathtaking and the game shows no signs of slowing down in any case. The fact remains that the stylistic EA Canada proves to have something old in January
The accompanying sound, on the other hand, is absolutely flawless, with an enviable track listing of license, as befits a team game of Electronic Arts. Renowned artists alternate, creating a bubble diverse sound that ranges between different sound. The icing on the cake mix is offered by the system in real time, called Harmony, which is responsible to remix the audio tracks (both standard and custom) in tune with the action on screen! For all fans of old date, then, was incorporated in the list of songs including "It's Tricky" by Run-DMC, appropriately revised by Pretty Lights.
Ultimately SSX is a powerful way, just as the mountains that you propose to win, well balanced and rewarding to play. A perfect reboot of the series that lays itself open to criticism only aesthetic, but that does not have a valid reason to not end up directly in your playroom.
SSX PLAYSTATION 3
SSX Xbox 360
I Am Alive review
I Am Alive review
As I Am Alive catalog except as a disaster game, like films of the genre of so-called disaster movie? Not because it is a way of making disastrous, indeed quite the opposite! The game, to be a Live Arcade, has a great layout, and a depth of gameplay that allows him to easily compete with any security or so-called retail shelf. Ubisoft has delivered a very unusual, which could hardly have found its spaces, except in the form of low-cost product.
The plot, it is a game distributed via digital delivery is not mentioned on any printed book, nor was it designed a counterparty in an electronic format. I Am Alive is therefore leaves out gradually from the player, and I certainly will not be to spoil the fun of learning to survive in the harsh reality theorized by Ubisoft's Shanghai team. Just know that you will find yourself in the shoes of a survivor of a giant earthquake, a father intent on finding traces of his family in a dusty, run-down scenario of global destruction, where staying alive is not easy.
In a world where the usual rules of civil society have been broken by a natural disaster that shows no signs of stopping, any other survivors who will meet a potential threat. In I Am Alive the Latin expression "eat-dog" is very fitting. The man is a wolf to other men, and that you have to learn to be: sly wolf, who knows when to abandon a dangerous prey, who knows when to bluff or dare. Because you will often cornered by other survivors, who sometimes just want to defend the territory, other times it will take your head ... and the shortage of ammunition available, meaning they rarely have more than one bullet in the magazine.
The first impression not clearly understand how the game is extreme in terms of game design choices: it suffices to note that the selection of the Normal difficulty, instead of the more challenging Survival, preclude access to some of the goals of the game. The level of survival, for its part, will limit the number of attempts allowed to try to overcome a certain area.
All the dynamics of gameplay are designed to give the impression of actually being a survivor, with little energy available and limited resources. Choosing the difficulty level of survival, as mentioned previously, the challenges to be overcome in I Am Alive will be a bit 'more cumbersome, but do not worry if the difficulty is too high for your style of play, or for your needs casual player, you can always lower it.
The mechanical movement offering an interesting concept, based on the fatigue bar. Every effort, climbing or jumping requires a certain amount of energy, which becomes exhausted easily lose his grip. It is precisely at this moment that prompted a last effort to get out of trouble with character and, simultaneously, to you that you have to repeatedly press the RT to be able to come out from an otherwise lethal.
The important thing is that you manage to metabolize the Soundbar and the fatigue, the most canonical energy. The great thing is that I Am Alive is able to offer an experience very survival varied, during which you can even decide whether to help other survivors in distress! All the more reason to move cautiously, weigh all your choice and evaluate the use of each item of inventory.
In terms of pure sensations of play, I Am Alive emblée leaves of the feeling of being in front of a mix between a Splinter Cell, of course, reduced to essentials, and a series of thiols Disaster Report of IREM. Continuing the adventure if you appreciate the special features, especially the dynamics of climbing and exploration, so special, always tied to the bar of fatigue and often affected by the deadly dust storms. The only flaw, if you will, is the slight repetitiveness of clashes with the more numerous groups of enemies, which are reduced to the identification of an armed enemy more dangerous and its subsequent elimination by surprise with the machete, after having done enough to approach . The level design, although very well studied with regard to the vertical development of the action, sometimes leaves a feeling claustrophobic. It remains to be seen whether this is a conscious choice, or a real design flaw. Sometimes you have a sense of being able to take alternative routes, which are almost all too often blind alleys. Other times you will find, however, faced with potential avenues, blocked, for example, by a padlock that you delete only if you had a bullet in the barrel. There are moments like these that leave the game to favor the hypothesis that the level design has been deliberately calibrated to be claustrophobic, accentuating the feeling of insecurity that hovers throughout the game. Technically, as already mentioned, I Am Alive is defended very well and suggests that the most evocative and richly detailed environments, where the game's depth of field blur skillfully blends the simulation of dusty atmosphere in which each light source is a spectacle of rays filtering through the dust. The graphics engine that drives everything the LEAD, engine already seen in Spliter Cell: Conviction. The only limit is obviously a graphics processing slightly rough texture and three-dimensional models, honestly compatible with the low budget nature of I Am Alive and space limits imposed by the likely distribution channel chosen. Good sound accompaniment, composed of valid suggestions that sound come together in a dynamic way to create a soundtrack always in line with the action onscreen.
As I Am Alive catalog except as a disaster game, like films of the genre of so-called disaster movie? Not because it is a way of making disastrous, indeed quite the opposite! The game, to be a Live Arcade, has a great layout, and a depth of gameplay that allows him to easily compete with any security or so-called retail shelf. Ubisoft has delivered a very unusual, which could hardly have found its spaces, except in the form of low-cost product.
The plot, it is a game distributed via digital delivery is not mentioned on any printed book, nor was it designed a counterparty in an electronic format. I Am Alive is therefore leaves out gradually from the player, and I certainly will not be to spoil the fun of learning to survive in the harsh reality theorized by Ubisoft's Shanghai team. Just know that you will find yourself in the shoes of a survivor of a giant earthquake, a father intent on finding traces of his family in a dusty, run-down scenario of global destruction, where staying alive is not easy.
In a world where the usual rules of civil society have been broken by a natural disaster that shows no signs of stopping, any other survivors who will meet a potential threat. In I Am Alive the Latin expression "eat-dog" is very fitting. The man is a wolf to other men, and that you have to learn to be: sly wolf, who knows when to abandon a dangerous prey, who knows when to bluff or dare. Because you will often cornered by other survivors, who sometimes just want to defend the territory, other times it will take your head ... and the shortage of ammunition available, meaning they rarely have more than one bullet in the magazine.
The first impression not clearly understand how the game is extreme in terms of game design choices: it suffices to note that the selection of the Normal difficulty, instead of the more challenging Survival, preclude access to some of the goals of the game. The level of survival, for its part, will limit the number of attempts allowed to try to overcome a certain area.
All the dynamics of gameplay are designed to give the impression of actually being a survivor, with little energy available and limited resources. Choosing the difficulty level of survival, as mentioned previously, the challenges to be overcome in I Am Alive will be a bit 'more cumbersome, but do not worry if the difficulty is too high for your style of play, or for your needs casual player, you can always lower it.
The mechanical movement offering an interesting concept, based on the fatigue bar. Every effort, climbing or jumping requires a certain amount of energy, which becomes exhausted easily lose his grip. It is precisely at this moment that prompted a last effort to get out of trouble with character and, simultaneously, to you that you have to repeatedly press the RT to be able to come out from an otherwise lethal.
The important thing is that you manage to metabolize the Soundbar and the fatigue, the most canonical energy. The great thing is that I Am Alive is able to offer an experience very survival varied, during which you can even decide whether to help other survivors in distress! All the more reason to move cautiously, weigh all your choice and evaluate the use of each item of inventory.
In terms of pure sensations of play, I Am Alive emblée leaves of the feeling of being in front of a mix between a Splinter Cell, of course, reduced to essentials, and a series of thiols Disaster Report of IREM. Continuing the adventure if you appreciate the special features, especially the dynamics of climbing and exploration, so special, always tied to the bar of fatigue and often affected by the deadly dust storms. The only flaw, if you will, is the slight repetitiveness of clashes with the more numerous groups of enemies, which are reduced to the identification of an armed enemy more dangerous and its subsequent elimination by surprise with the machete, after having done enough to approach . The level design, although very well studied with regard to the vertical development of the action, sometimes leaves a feeling claustrophobic. It remains to be seen whether this is a conscious choice, or a real design flaw. Sometimes you have a sense of being able to take alternative routes, which are almost all too often blind alleys. Other times you will find, however, faced with potential avenues, blocked, for example, by a padlock that you delete only if you had a bullet in the barrel. There are moments like these that leave the game to favor the hypothesis that the level design has been deliberately calibrated to be claustrophobic, accentuating the feeling of insecurity that hovers throughout the game. Technically, as already mentioned, I Am Alive is defended very well and suggests that the most evocative and richly detailed environments, where the game's depth of field blur skillfully blends the simulation of dusty atmosphere in which each light source is a spectacle of rays filtering through the dust. The graphics engine that drives everything the LEAD, engine already seen in Spliter Cell: Conviction. The only limit is obviously a graphics processing slightly rough texture and three-dimensional models, honestly compatible with the low budget nature of I Am Alive and space limits imposed by the likely distribution channel chosen. Good sound accompaniment, composed of valid suggestions that sound come together in a dynamic way to create a soundtrack always in line with the action onscreen.
Dracula: Origin
Dracula: Origin
Game description:
Dracula: Origin is the new game of adventure from Frogwares study, the team that has developed the famous series of Sherlock Holmes for PC. Having successfully tackled the myth of Cthulhu in the award-winning Sherlock Holmes - the awakened, Frogwares is once again venturing into a disturbing and fantastic universe, the world of the Prince of Darkness, in an adventure which combines romance, mystery and of horror. Young, charming and devout, Dracula was once an ardent defender of Christianity but lost his faith in God when he is abandoned by his one true love who marries another. Count Dracula then makes a pact with the Prince of Darkness, and becomes a vampire with an insatiable thirst for blood and vengeance, doomed to eternal damnation.
In the game, playing the role of Professor Van Helsing, the celebrated vampire hunter, to hunt for Dracula, while Dracula himself is on a quest for a mysterious manuscript which will give him the power to raise the dead. Your goal is to prevent Dracula from finding and using this manuscript, and also to kill him in order to liberate the souls of all who had the misfortune to cross his path. Using conventional Point & Click gameplay, Dracula: Origin is a superb adventure supported by impeccable graphics and a rich storyline, which takes place in London, Egypt, Austria and, of course, to Transylvania, the famous home of the great vampire. With a subtle combination of environments 2D and characters Animated 3D, the game faithfully reproduces the world imagined from celebrated author Bram Stoker, with all its pleas associated (horrors, love, blood, crucifixes, pali, garlic, etc..), In a 'gothic atmosphere disquieting, finely-realized and immersive.
Exclusive Review:
Introduction: When you think about it, that the production of this play is in charge of a game called Sherlock Holmes: The Awakening, is suitable for all well enough. This is due to the fact that the producer of the game is clearly a goal and that is to use the famous myths and stories told in recent years. Their status of being so famous and backgrounds will do the rest of the creation of a solid base that will add the finishing touch to launch the game to players. Dracula is one of those characters that have that kind of influence on the players and giving the original story and added some new features definitely get a game worth.
Gameplay: The game's story is linked by the story of Dracula and his birth. He was a very religious man who had a lot of faith in God, but after a terrible thing that occurred to him, and he lost his wife, he turned to God and welcomed the devil cursed him ask the earth for all eternity, until he is killed. The man or better yet the family that this requirement is the last name Van Helsing. From generation to generation there was always someone who will take the burden of being a Slayer and in our case, Professor Abraham Van Helsing has that obligation, especially because he has received a follow-up by one of his students tell him that his faith came terrible on him and his bride to be. Professor Van Helsing pack your bags and sets his journey from London to Cairo and then back to Vienna, after which the final destination would be the place where Count Dracula's home, Transylvania.
As the game begins and the search also, of course you will be looking for items that you need in the game to help you through it. But not c'èqualcosa different here, I've seen with other games, but I was just a bit 'confused as I have seen. These are the items that you will be picking up, well all that you can find. The thing is, our God, Professor Van Helsing is an old MacGyver style that seems to be able to find use of all that is found, so all the better to sharpen your senses, as there are a lot of articles around waiting to be found. Now if you're a fan of finding objects and using an aid during the game can only mean your total defeat, this is a game for you, how the elements are so well hidden that pixel hunting is absolutely inevitable. But there is another way to collect these items and using the spacebar. Every article that you can collect during a scene will highlight the spacebar when hold long enough.
This will come as a blessing and a curse for some players than others ... At this point you will start to see the graphic style games blood and some violence. I said 'some' but in my opinion there is a little 'more than a few, as the limit of violence and gore is set at age 13 +, making the game widely acceptable, but probably should be a couple of years on. However, everything is decorated in the blood and the darkness of life vampire. But if the game was all about searching for items, you can just think about it. Fortunately, standard for this type of point-and-click, it will be chitchatting with other characters, and of course there will be a lot of puzzles that need to be resolved. The mouse is used as an instrument of control as a general movement, collecting things, interacting with the environment is all done through the click, while the right click is used to access the inventory of the game. Now the thing you'll notice a lot of veterans of this general.The browsing through the inventory system.
The rest will lead the way back to the first edition of the games in this genre. The manufacture of the game probably had that in mind, like the game idea and the style has already been done so 'old', because the theme of the game. This is probably because you will be plenty of housing space bar as the game has not given any valid instruction helps you understand the game and underestimate what should be done next.
Graphics and Sound: Graphic of the game is kind of strange, as mentioned earlier, but it is strange how odd, but odder because of the content and the age level that the game is allowed too. There are multiple scenes where probably most of you will notice that the theme is very relevant to the story and characters of the game, but it is or is suitable for 13 years, that for someone else to decide. However the game is made in both 2D and 3D scenes. The full game is done in 2D, with some scenes (photos) receive special attention and 3D surroundings. The game's story unfold in a way that can be assumed by many, and there are no surprises for the popularity of the theme of games. The sound seems to me a little 'class on the first glance, but in the end you hear it all turns out to be good enough for every character.
Game description:
Dracula: Origin is the new game of adventure from Frogwares study, the team that has developed the famous series of Sherlock Holmes for PC. Having successfully tackled the myth of Cthulhu in the award-winning Sherlock Holmes - the awakened, Frogwares is once again venturing into a disturbing and fantastic universe, the world of the Prince of Darkness, in an adventure which combines romance, mystery and of horror. Young, charming and devout, Dracula was once an ardent defender of Christianity but lost his faith in God when he is abandoned by his one true love who marries another. Count Dracula then makes a pact with the Prince of Darkness, and becomes a vampire with an insatiable thirst for blood and vengeance, doomed to eternal damnation.
In the game, playing the role of Professor Van Helsing, the celebrated vampire hunter, to hunt for Dracula, while Dracula himself is on a quest for a mysterious manuscript which will give him the power to raise the dead. Your goal is to prevent Dracula from finding and using this manuscript, and also to kill him in order to liberate the souls of all who had the misfortune to cross his path. Using conventional Point & Click gameplay, Dracula: Origin is a superb adventure supported by impeccable graphics and a rich storyline, which takes place in London, Egypt, Austria and, of course, to Transylvania, the famous home of the great vampire. With a subtle combination of environments 2D and characters Animated 3D, the game faithfully reproduces the world imagined from celebrated author Bram Stoker, with all its pleas associated (horrors, love, blood, crucifixes, pali, garlic, etc..), In a 'gothic atmosphere disquieting, finely-realized and immersive.
Exclusive Review:
Introduction: When you think about it, that the production of this play is in charge of a game called Sherlock Holmes: The Awakening, is suitable for all well enough. This is due to the fact that the producer of the game is clearly a goal and that is to use the famous myths and stories told in recent years. Their status of being so famous and backgrounds will do the rest of the creation of a solid base that will add the finishing touch to launch the game to players. Dracula is one of those characters that have that kind of influence on the players and giving the original story and added some new features definitely get a game worth.
Gameplay: The game's story is linked by the story of Dracula and his birth. He was a very religious man who had a lot of faith in God, but after a terrible thing that occurred to him, and he lost his wife, he turned to God and welcomed the devil cursed him ask the earth for all eternity, until he is killed. The man or better yet the family that this requirement is the last name Van Helsing. From generation to generation there was always someone who will take the burden of being a Slayer and in our case, Professor Abraham Van Helsing has that obligation, especially because he has received a follow-up by one of his students tell him that his faith came terrible on him and his bride to be. Professor Van Helsing pack your bags and sets his journey from London to Cairo and then back to Vienna, after which the final destination would be the place where Count Dracula's home, Transylvania.
As the game begins and the search also, of course you will be looking for items that you need in the game to help you through it. But not c'èqualcosa different here, I've seen with other games, but I was just a bit 'confused as I have seen. These are the items that you will be picking up, well all that you can find. The thing is, our God, Professor Van Helsing is an old MacGyver style that seems to be able to find use of all that is found, so all the better to sharpen your senses, as there are a lot of articles around waiting to be found. Now if you're a fan of finding objects and using an aid during the game can only mean your total defeat, this is a game for you, how the elements are so well hidden that pixel hunting is absolutely inevitable. But there is another way to collect these items and using the spacebar. Every article that you can collect during a scene will highlight the spacebar when hold long enough.
This will come as a blessing and a curse for some players than others ... At this point you will start to see the graphic style games blood and some violence. I said 'some' but in my opinion there is a little 'more than a few, as the limit of violence and gore is set at age 13 +, making the game widely acceptable, but probably should be a couple of years on. However, everything is decorated in the blood and the darkness of life vampire. But if the game was all about searching for items, you can just think about it. Fortunately, standard for this type of point-and-click, it will be chitchatting with other characters, and of course there will be a lot of puzzles that need to be resolved. The mouse is used as an instrument of control as a general movement, collecting things, interacting with the environment is all done through the click, while the right click is used to access the inventory of the game. Now the thing you'll notice a lot of veterans of this general.The browsing through the inventory system.
The rest will lead the way back to the first edition of the games in this genre. The manufacture of the game probably had that in mind, like the game idea and the style has already been done so 'old', because the theme of the game. This is probably because you will be plenty of housing space bar as the game has not given any valid instruction helps you understand the game and underestimate what should be done next.
Graphics and Sound: Graphic of the game is kind of strange, as mentioned earlier, but it is strange how odd, but odder because of the content and the age level that the game is allowed too. There are multiple scenes where probably most of you will notice that the theme is very relevant to the story and characters of the game, but it is or is suitable for 13 years, that for someone else to decide. However the game is made in both 2D and 3D scenes. The full game is done in 2D, with some scenes (photos) receive special attention and 3D surroundings. The game's story unfold in a way that can be assumed by many, and there are no surprises for the popularity of the theme of games. The sound seems to me a little 'class on the first glance, but in the end you hear it all turns out to be good enough for every character.
Black Mirror 2
Black Mirror 2
Game description:
When Darren Michaels Solo befriends the beautiful Angelina, he has no idea what the Fates of Serbia held on to him. The seductive Angelina has also attracted the attention of many others, and when she suddenly disappears, Darren finds himself questioning what happened to her, while he is haunted by a series of convoluted and ever intensifying nightmares. Darrens search for his missing friend and his own sanity, bring him on an expedition from chilling her little New England town in Willow Creek, England - and the evil ruler of the castle of black mirror. Darrens trip he will immerse you in the dark secrets and turbulent history of the family castles unfortunate Gordon. Legend has it that the Gordons were haunted by an ancient curse that led to their disappearance more than a decade earlier. Darren will be able to overcome these demons and find Angelina? Or become the next victim of curses? Darrens quest will take him to the redemption of madness or hell? The answers can only be found in Black Mirror - for once you look inside, you will not be able to look away.
Exclusive Review:
Black Mirror is a game that was though lost and forgotten by the world of games. Maybe a couple of veterans who have played the game I remember from 2003. During that time, the first edition was communicated by a Czech gaming companies The game has shown great potential and this version was successful enough to think once in a sequel. However, there was a sequel, and the game was started to be forgotten by the gaming world, until a German game across this game and release Black Mirror 2 buying by Czechs. No original plans of the companies involved were humble to all, as they were pointing a trilogy from the start, if not further. The game was released in Germany, in German and one year after the English version is released, for the American market and the rest of the world. Gameplay: Black Mirror II is a classic game third-person point-and-click adventure. Assume the role of Darren Michaels, the main protagonist of the game. Everything concerning the first part of the game featuring all the good things in it, have been implanted in the sequel too.
Darren is a student in Boston and he came to where his mother lives to work there during the summer holidays in the seaside town Biddeford, Maine. Darren always had a thing for photography, and that's why you got a job with Mr. Fuller, but the things I was doing photography as a whole are far from what Mr. Fuller needed to do, Darren was doing everything for him while he was doing well no. During his work there he met and knew the rest of the population of the city. It is a small coastal town that is something new to be noticed immediately and exactly what successoQuando a girl named Angelina came to town. She was completely unaware of things that were happening in the city, but it was Darren. Angelina came into the shop where she works as Darren has needed a couple of photos. Soon after the accident begins to occur and note that Darren and Angelina were followed by a strange man in the shadows of the night.
As the events were linking to each other and revealing the secrets buried in the city, its people and the past, however, that all was lying behind them. Fearing for her life, Angelina goes back to England, where she thinks she will be to secure, but his note was left behind to Darren and Darren curiosity has led to a small survey around the city, leading to a blind alley as the one thing that was mentioned was that wherever Willow Creek. So he decides to go to England and discover the connection between Biddeford and Willow Creek. As soon as he begins his investigation he finds out the implication of a secret order that exists for a very long time and learns about the curse of Gordon. The game was played almost everything is controlled very simply by clicking the mouse.
Left click is for the choice of the interaction that is offered to you (talking, collecting, observing, moving, etc..), While the Updater is for Darren 'run' to a character or a place that was doubled clicked on. The right click is used to obtain further details on a hotspot. Visit places acquired a postcard that could be used to return to those places, each time you wanted in an instant. In addition, the game has gone far enough in favor of the player. For example, the game can be played in normal mode and easy. Easy mode, well, it's too easy, because in many directions, suggestions eaiuto you get along the road and there is also a button to skip the puzzle.
Normal mode has not yet been able to what kind of luxury that you have all that help in easy mode and an extra in it is lost. The history of games has a great twist when Darren comes to Willow Creek, already mentioned, but the following will not give you something new that will include something new for all of history. The game itself is also divided into 6 chapters long that will be played around all day. Fortunately, the rescue system is actually something. Besides the fact that you can save anytime you want by selecting from the menu at the top right, that if you are in a situation that lead to imminent death game will be saved a few moments before it happens, just before leaving to continue happens.
There will be times when you find yourself spinning in circles, as it probably could not get the key information or do not have triggered another event that would bring it further. The final game will leave you a bit 'confused as the story has not ended the way it was planned and announced at the beginning. Graphics and sound: One of the things that characterized the first part has been planted in this part of the game, but this time has been further improved and that is the dialogue and the rest of the audio in the game.
The graphics of the game is definitely a worthy successor to the original as the game beyond the fact that the past 6-7 years has used the consistency of the original and made a new one, making it look even more beautiful. During the installation of the game you will probably see an option that allows you to subtitles for the conversations in the game, it would be a good idea to turn it on as there will be times when you feel weak or non-being sure what was discussed in a dialogue with a leaving lack of relevant information possible.
Game description:
When Darren Michaels Solo befriends the beautiful Angelina, he has no idea what the Fates of Serbia held on to him. The seductive Angelina has also attracted the attention of many others, and when she suddenly disappears, Darren finds himself questioning what happened to her, while he is haunted by a series of convoluted and ever intensifying nightmares. Darrens search for his missing friend and his own sanity, bring him on an expedition from chilling her little New England town in Willow Creek, England - and the evil ruler of the castle of black mirror. Darrens trip he will immerse you in the dark secrets and turbulent history of the family castles unfortunate Gordon. Legend has it that the Gordons were haunted by an ancient curse that led to their disappearance more than a decade earlier. Darren will be able to overcome these demons and find Angelina? Or become the next victim of curses? Darrens quest will take him to the redemption of madness or hell? The answers can only be found in Black Mirror - for once you look inside, you will not be able to look away.
Exclusive Review:
Black Mirror is a game that was though lost and forgotten by the world of games. Maybe a couple of veterans who have played the game I remember from 2003. During that time, the first edition was communicated by a Czech gaming companies The game has shown great potential and this version was successful enough to think once in a sequel. However, there was a sequel, and the game was started to be forgotten by the gaming world, until a German game across this game and release Black Mirror 2 buying by Czechs. No original plans of the companies involved were humble to all, as they were pointing a trilogy from the start, if not further. The game was released in Germany, in German and one year after the English version is released, for the American market and the rest of the world. Gameplay: Black Mirror II is a classic game third-person point-and-click adventure. Assume the role of Darren Michaels, the main protagonist of the game. Everything concerning the first part of the game featuring all the good things in it, have been implanted in the sequel too.
Darren is a student in Boston and he came to where his mother lives to work there during the summer holidays in the seaside town Biddeford, Maine. Darren always had a thing for photography, and that's why you got a job with Mr. Fuller, but the things I was doing photography as a whole are far from what Mr. Fuller needed to do, Darren was doing everything for him while he was doing well no. During his work there he met and knew the rest of the population of the city. It is a small coastal town that is something new to be noticed immediately and exactly what successoQuando a girl named Angelina came to town. She was completely unaware of things that were happening in the city, but it was Darren. Angelina came into the shop where she works as Darren has needed a couple of photos. Soon after the accident begins to occur and note that Darren and Angelina were followed by a strange man in the shadows of the night.
As the events were linking to each other and revealing the secrets buried in the city, its people and the past, however, that all was lying behind them. Fearing for her life, Angelina goes back to England, where she thinks she will be to secure, but his note was left behind to Darren and Darren curiosity has led to a small survey around the city, leading to a blind alley as the one thing that was mentioned was that wherever Willow Creek. So he decides to go to England and discover the connection between Biddeford and Willow Creek. As soon as he begins his investigation he finds out the implication of a secret order that exists for a very long time and learns about the curse of Gordon. The game was played almost everything is controlled very simply by clicking the mouse.
Left click is for the choice of the interaction that is offered to you (talking, collecting, observing, moving, etc..), While the Updater is for Darren 'run' to a character or a place that was doubled clicked on. The right click is used to obtain further details on a hotspot. Visit places acquired a postcard that could be used to return to those places, each time you wanted in an instant. In addition, the game has gone far enough in favor of the player. For example, the game can be played in normal mode and easy. Easy mode, well, it's too easy, because in many directions, suggestions eaiuto you get along the road and there is also a button to skip the puzzle.
Normal mode has not yet been able to what kind of luxury that you have all that help in easy mode and an extra in it is lost. The history of games has a great twist when Darren comes to Willow Creek, already mentioned, but the following will not give you something new that will include something new for all of history. The game itself is also divided into 6 chapters long that will be played around all day. Fortunately, the rescue system is actually something. Besides the fact that you can save anytime you want by selecting from the menu at the top right, that if you are in a situation that lead to imminent death game will be saved a few moments before it happens, just before leaving to continue happens.
There will be times when you find yourself spinning in circles, as it probably could not get the key information or do not have triggered another event that would bring it further. The final game will leave you a bit 'confused as the story has not ended the way it was planned and announced at the beginning. Graphics and sound: One of the things that characterized the first part has been planted in this part of the game, but this time has been further improved and that is the dialogue and the rest of the audio in the game.
The graphics of the game is definitely a worthy successor to the original as the game beyond the fact that the past 6-7 years has used the consistency of the original and made a new one, making it look even more beautiful. During the installation of the game you will probably see an option that allows you to subtitles for the conversations in the game, it would be a good idea to turn it on as there will be times when you feel weak or non-being sure what was discussed in a dialogue with a leaving lack of relevant information possible.
Twisted - A Haunted Carol
Twisted - A Haunted Carol
Game description:
The traditional holiday tale takes a dark twist when Marley falls victim to a knife in his back courtesy of an old miser. Now, not only Marleys ghost seeks revenge against his former partner crotchety, but also tries to undo the damage that has affected the city. With assistance from the ghosts of Christmas past, present and future, he will travel back through time to do things right. Follow this strange journey to reveal the truth of his unfortunate passing Marley. Search thousands of hidden objects in 20 detailed levels with beautiful Victorian scenes compelling. Enjoy 20 interactive adventure puzzles and dozens of challenging mini-games. Unexpected twists, challenging test, with an innovative new take on the classic tale, this is a humbug of an adventure.
Exclusive Review:
This game is special, as I can not understand a word best opening so that it is simply special. This is because the theme of games is very familiar and is based on a story which was told from generation to generation, and since the TV and radio around the world that exists in many people, especially children. However, this story has found its audience through TV or radio, as the main audience came from a totally different side and that is to books. Charles Dickens classic "A Christmas Carol" is the story we're talking about, but not all of the versions that you're probably used to. Ebeneezer Scrooge is ruthless old man who thinks only of himself and nobody else, except the money. That is the only thing that he respects most in the world. In the original story was visited by three spirits of Christmas past, present and future.
In this version the spirits are still there, but they will role a bit 'different than what we know where each of them had Scrooge to see different time intervals. But this time his partner Jacob Marley was assassinated and of course there can only be a suspicion for this serious act. The motive for the murder is not so obvious, but it certainly has something to do with money. Thus the spirit of Jacob Marley does not rest in peace until justice is served and what better way to do it by working with three spirits of Christmas. This premise almost promises a great gameplay as the story is almost perfect. Fans of the book may or may not like the love more than the original, everything depends on them, but the story is certainly the best things about this game. Marley joined with the spirits, to look to the past because Scrooge has become what it is today, then the present to see all lesituazione Scrooge and misery that has caused and, of course, the future to see what will happen if Scrooge is allowed at all to continue with its "methods". I talked about this again because the rest of the parties involved are not satisfied with the level of the story.
The level I'm talking about is the difficulty, as the game certainly does not present any kind of challenge and it's just too easy. The challenges you are very far from solving challenges. The gameplay is set in a small area of movement, which in turn will have you doing a lot of backtracking, which is a good thing, like a lot of people have gotten tired of the constant backtracking in the pig. But this also means les items to find and ultimately much less play time too. But then another option works in a totally different direction, trying to give the game more play. When you collect the items and put them in your inventory you save them for use at a specific location, assigned to that item. After the item you used on that site disappears and that is not anything new to this kind of pork; will find however, that this same element (or more elements on the most) can be used to cause the same or similar.
This sounds kind a weird and unused, but the elements that you need and not have them in your inventory are always close and not representing some adventure to find them. The game has only a mini-game, but this mini-game is pretty fun. You will probably get repetitive as will be playing over and over again, but there's nothing you can do about it. The mini-game appears every time when the area where you are, and each element is completely harvested. In that moment you start the mini game where you put a globe in leiposto right to reverse or forward in time, to travel in the same place, but in a different period. Putting it all together, mainly because of the graphic is beautiful by the way time travel mini-game is fully detailed by giving you a very pleasant experience. Basically, the game is intended for those who do not expect much from a game that they do work of little gray cells, but more to relax them or not use them at all. The game is almost flawless elsewhere and probably will find its share of customers.
Game description:
The traditional holiday tale takes a dark twist when Marley falls victim to a knife in his back courtesy of an old miser. Now, not only Marleys ghost seeks revenge against his former partner crotchety, but also tries to undo the damage that has affected the city. With assistance from the ghosts of Christmas past, present and future, he will travel back through time to do things right. Follow this strange journey to reveal the truth of his unfortunate passing Marley. Search thousands of hidden objects in 20 detailed levels with beautiful Victorian scenes compelling. Enjoy 20 interactive adventure puzzles and dozens of challenging mini-games. Unexpected twists, challenging test, with an innovative new take on the classic tale, this is a humbug of an adventure.
Exclusive Review:
This game is special, as I can not understand a word best opening so that it is simply special. This is because the theme of games is very familiar and is based on a story which was told from generation to generation, and since the TV and radio around the world that exists in many people, especially children. However, this story has found its audience through TV or radio, as the main audience came from a totally different side and that is to books. Charles Dickens classic "A Christmas Carol" is the story we're talking about, but not all of the versions that you're probably used to. Ebeneezer Scrooge is ruthless old man who thinks only of himself and nobody else, except the money. That is the only thing that he respects most in the world. In the original story was visited by three spirits of Christmas past, present and future.
In this version the spirits are still there, but they will role a bit 'different than what we know where each of them had Scrooge to see different time intervals. But this time his partner Jacob Marley was assassinated and of course there can only be a suspicion for this serious act. The motive for the murder is not so obvious, but it certainly has something to do with money. Thus the spirit of Jacob Marley does not rest in peace until justice is served and what better way to do it by working with three spirits of Christmas. This premise almost promises a great gameplay as the story is almost perfect. Fans of the book may or may not like the love more than the original, everything depends on them, but the story is certainly the best things about this game. Marley joined with the spirits, to look to the past because Scrooge has become what it is today, then the present to see all lesituazione Scrooge and misery that has caused and, of course, the future to see what will happen if Scrooge is allowed at all to continue with its "methods". I talked about this again because the rest of the parties involved are not satisfied with the level of the story.
The level I'm talking about is the difficulty, as the game certainly does not present any kind of challenge and it's just too easy. The challenges you are very far from solving challenges. The gameplay is set in a small area of movement, which in turn will have you doing a lot of backtracking, which is a good thing, like a lot of people have gotten tired of the constant backtracking in the pig. But this also means les items to find and ultimately much less play time too. But then another option works in a totally different direction, trying to give the game more play. When you collect the items and put them in your inventory you save them for use at a specific location, assigned to that item. After the item you used on that site disappears and that is not anything new to this kind of pork; will find however, that this same element (or more elements on the most) can be used to cause the same or similar.
This sounds kind a weird and unused, but the elements that you need and not have them in your inventory are always close and not representing some adventure to find them. The game has only a mini-game, but this mini-game is pretty fun. You will probably get repetitive as will be playing over and over again, but there's nothing you can do about it. The mini-game appears every time when the area where you are, and each element is completely harvested. In that moment you start the mini game where you put a globe in leiposto right to reverse or forward in time, to travel in the same place, but in a different period. Putting it all together, mainly because of the graphic is beautiful by the way time travel mini-game is fully detailed by giving you a very pleasant experience. Basically, the game is intended for those who do not expect much from a game that they do work of little gray cells, but more to relax them or not use them at all. The game is almost flawless elsewhere and probably will find its share of customers.
Avenue Flo(TM) - Special Delivery
Avenue Flo(TM) - Special Delivery
Game description:
The family is growing DinerTown as Tony and Vicky are expecting. To celebrate this joyous occasion, Mr. Big has commissioned Quinn to throw the biggest bash ever baby. Luckily however, disaster strikes when puppies attack the position of the shower and Vicky goes missing. Now, Flo is turned off once again to save the day. Help Flo and run throughout the city, collecting all the necessary elements to make the baby shower extravaganza go off without a hitch in this fun-loving adventure. DinerTown enlist the help of citizens to locate the missing items, solve puzzles and complete fun activities. With two game modes, beautiful trophies and lots of laughs, this bizarre adventure is really special.
Exclusive Review:
Every fan of the Diner Dash series and other similar games, in which Flo and Quinn are the lead characters have shown that these games mean a lot of problems, especially for players who are going to play, as you can never predict what the the next menu for you to chew through. Flo is prepared for almost any type of emergency, but this is something that she can manage alone, he needs your help desperately ... He is planning a great baby shower, and by some coincidence "crazy" everyone in town I came to the party. However, not so far from where the party was organized on the spot, another party was taking place and this had a little 'more smelling things involved. A huge part dog has a little 'out of control, releasing an escape for the decorations and already set up perfectly preset schedule.
Quinn was responsible for everything and anything that goes wrong will damage his reputation, and we can not let that happen. So take the matter into their own hands Flo, as always with the highest level of experience and begins the seemingly impossible and that is re-organizing the baby shower again. However, like many of you know that above all we are accustomed to seeing them in action in time-management games, but here the circumstances are totally different as we are dealing with the combination of HOG and adventure game point & click. This mix has been fairly popular and has shown some very good results as a combination. As she starts cleaning up the mess, a small problem has appeared throughout the early planning Flo begins to Improvise ... The woman, for which means the baby shower is missing and Vicky (her mother is missing) has absolutely nothing to find.
Flo is now an option, if you want to get this baby shower going you will need help from everyone, dala city, but first they will need to do something to Flo. The schedule is tight, however, but with no option left she starts finding items, solving puzzles, talking to different characters and that is making the most of these things with the mouse, clicking and directing her where she must go. You'll be even play some mini games where you can order books, arrange the pies and digging through the bag messy, messy, not to mention word games, games, memory games and more correspondence. The way that the mini games are implemented in the game, was so ably taught by the developers constantly mixing their planning always leaving fingers to keep you wondering what comes next. But not every mini-game is perfect and even a huge percentage of mini-games goes into good ones, a small one will probably frustrate players as everyone has their own taste.
Wait for a small time period, click the skip button and the problem is resolved, or if you are lucky a suggestion may be available for use and solve the game without skipping. The game was adapted for the most players on the market with its two game modes with those who want to be challenged and those who want to relax a bit 'during playback. When it comes to looking for hidden items in the game, if you're worried about not a big fan of the genre, the complexity of the search items has been put to a minimum. The real challenge is in the point-and-click adventures and the many puzzles that appear through the game.
There will be combinations of different elements to fulfill the tasks to other people or for you and your personal goals. A lot of players who have come back to the game does not recognize the characters in the game, but those of the past hannogoduto series of Dinner Dash surely recognize at least some of the characters in the game. The graphics are something that I personally loved it. The background of the game is based on the cartoon style of comics with a few details, but all done on a very high level of detail. The sound is nothing less than good, then the art as the voice acting is still the same (have not changed the main characters) and as for the background music though very familiar, is not the same as giving some seriously Remix are implemented play some sound really good. All in all a game worthy of attention, not only because of such change, but the change of rhythm games giving a new level of depth. Enjoy ...
Game description:
The family is growing DinerTown as Tony and Vicky are expecting. To celebrate this joyous occasion, Mr. Big has commissioned Quinn to throw the biggest bash ever baby. Luckily however, disaster strikes when puppies attack the position of the shower and Vicky goes missing. Now, Flo is turned off once again to save the day. Help Flo and run throughout the city, collecting all the necessary elements to make the baby shower extravaganza go off without a hitch in this fun-loving adventure. DinerTown enlist the help of citizens to locate the missing items, solve puzzles and complete fun activities. With two game modes, beautiful trophies and lots of laughs, this bizarre adventure is really special.
Exclusive Review:
Every fan of the Diner Dash series and other similar games, in which Flo and Quinn are the lead characters have shown that these games mean a lot of problems, especially for players who are going to play, as you can never predict what the the next menu for you to chew through. Flo is prepared for almost any type of emergency, but this is something that she can manage alone, he needs your help desperately ... He is planning a great baby shower, and by some coincidence "crazy" everyone in town I came to the party. However, not so far from where the party was organized on the spot, another party was taking place and this had a little 'more smelling things involved. A huge part dog has a little 'out of control, releasing an escape for the decorations and already set up perfectly preset schedule.
Quinn was responsible for everything and anything that goes wrong will damage his reputation, and we can not let that happen. So take the matter into their own hands Flo, as always with the highest level of experience and begins the seemingly impossible and that is re-organizing the baby shower again. However, like many of you know that above all we are accustomed to seeing them in action in time-management games, but here the circumstances are totally different as we are dealing with the combination of HOG and adventure game point & click. This mix has been fairly popular and has shown some very good results as a combination. As she starts cleaning up the mess, a small problem has appeared throughout the early planning Flo begins to Improvise ... The woman, for which means the baby shower is missing and Vicky (her mother is missing) has absolutely nothing to find.
Flo is now an option, if you want to get this baby shower going you will need help from everyone, dala city, but first they will need to do something to Flo. The schedule is tight, however, but with no option left she starts finding items, solving puzzles, talking to different characters and that is making the most of these things with the mouse, clicking and directing her where she must go. You'll be even play some mini games where you can order books, arrange the pies and digging through the bag messy, messy, not to mention word games, games, memory games and more correspondence. The way that the mini games are implemented in the game, was so ably taught by the developers constantly mixing their planning always leaving fingers to keep you wondering what comes next. But not every mini-game is perfect and even a huge percentage of mini-games goes into good ones, a small one will probably frustrate players as everyone has their own taste.
Wait for a small time period, click the skip button and the problem is resolved, or if you are lucky a suggestion may be available for use and solve the game without skipping. The game was adapted for the most players on the market with its two game modes with those who want to be challenged and those who want to relax a bit 'during playback. When it comes to looking for hidden items in the game, if you're worried about not a big fan of the genre, the complexity of the search items has been put to a minimum. The real challenge is in the point-and-click adventures and the many puzzles that appear through the game.
There will be combinations of different elements to fulfill the tasks to other people or for you and your personal goals. A lot of players who have come back to the game does not recognize the characters in the game, but those of the past hannogoduto series of Dinner Dash surely recognize at least some of the characters in the game. The graphics are something that I personally loved it. The background of the game is based on the cartoon style of comics with a few details, but all done on a very high level of detail. The sound is nothing less than good, then the art as the voice acting is still the same (have not changed the main characters) and as for the background music though very familiar, is not the same as giving some seriously Remix are implemented play some sound really good. All in all a game worthy of attention, not only because of such change, but the change of rhythm games giving a new level of depth. Enjoy ...
Jolly Rover
Jolly Rover
Game description:
Sail the high seas with pirate pooches Jolly Rover, swashbuckling adventure point-and-click. Gaius Rover want to continue his family legacy, having his circus. After a few setbacks, finally meager savings pools, but together, in a time when Cutthroats and Scallywags rule the seas, to keep alive the dream is going to be harder than he ever imagined. Join Gaius in his light-hearted break to realize his dream. Journey through the Caribbean, facing unusual circumstances, including pirates, villains, voodoo, love and a noticeable lack of loot. Explore amazing places, meet colorful characters, and through wild tropical islands. Can the young Rover follow the footsteps of his family? Learn when you play with the free demo version of Jolly Rover, or download the full version-Unlimited today!
exclusive review:
There is a lot of pirate-themed game today, but a fun game combines treasure hunting and puzzle solving, these are rare. Because of the variety of games and content from young to old, novice to pro, all of them can find something for themselves in this game. The beginning of the game on the ship of Captain James (the character you're playing) when the pirates on board his ship, steal against him, actually rum that he was carrying for Governor Guy Desilver, and stolen goods is was sold to him by the pirates.
The governor now wants his money, because it was unable to complete your contract. To repay the debt that you owe him, set on a journey to collect the necessary means. All this had to be an easy journey, but begins to have complicated. There are some hardcore pirate with fearless attitude, you are more than a pirate that all trusts and thinks that this will help him earn enough money to realize his true dream. The game is done in 2D and in the third person, and most of you will be spending time looking for clues and talk to people and objects and solve puzzles. There is a couple of puzzles that require you to enter a specific order of symbols, which are stored, but are sometimes so long to write them is not a bad idea. If you find yourself in a situation you have too much walking and James is too slow, there is an option that speeds up the time on foot.
To make the game easier for players to help a lot of tools are introduced in the game. For example, if you get stuck with items that must be found and sites to search simply by pressing the SPACE key highlights all the hot spots. There is also a parrot in your inventory that can help you if you need him. But Juan doesn 't work for free ... Sure, he will help you at any time, but giving him a cracker makes the puzzle that says less cryptic. As I said before, you'll find a couple of puzzles and most of them are puzzles voodoo, but besides them there is also a couple of mazes that must be done. Through the game you are going to also find pieces of money, in a figure-eight. You can 't spend, but it gives you results and collecting bonuses. Collection of each element, research and development gives you some experience, which increases your rank in the game. Everything for the jokes and humor you encounter through the game, you will find that the work of art of the game is very nice. It's a shame that the noise made in 2D, and the animation of the characters could have been done better. In any case a very nice story, sure to love it and enjoy it with more content types in the game.
Game description:
Sail the high seas with pirate pooches Jolly Rover, swashbuckling adventure point-and-click. Gaius Rover want to continue his family legacy, having his circus. After a few setbacks, finally meager savings pools, but together, in a time when Cutthroats and Scallywags rule the seas, to keep alive the dream is going to be harder than he ever imagined. Join Gaius in his light-hearted break to realize his dream. Journey through the Caribbean, facing unusual circumstances, including pirates, villains, voodoo, love and a noticeable lack of loot. Explore amazing places, meet colorful characters, and through wild tropical islands. Can the young Rover follow the footsteps of his family? Learn when you play with the free demo version of Jolly Rover, or download the full version-Unlimited today!
exclusive review:
There is a lot of pirate-themed game today, but a fun game combines treasure hunting and puzzle solving, these are rare. Because of the variety of games and content from young to old, novice to pro, all of them can find something for themselves in this game. The beginning of the game on the ship of Captain James (the character you're playing) when the pirates on board his ship, steal against him, actually rum that he was carrying for Governor Guy Desilver, and stolen goods is was sold to him by the pirates.
The governor now wants his money, because it was unable to complete your contract. To repay the debt that you owe him, set on a journey to collect the necessary means. All this had to be an easy journey, but begins to have complicated. There are some hardcore pirate with fearless attitude, you are more than a pirate that all trusts and thinks that this will help him earn enough money to realize his true dream. The game is done in 2D and in the third person, and most of you will be spending time looking for clues and talk to people and objects and solve puzzles. There is a couple of puzzles that require you to enter a specific order of symbols, which are stored, but are sometimes so long to write them is not a bad idea. If you find yourself in a situation you have too much walking and James is too slow, there is an option that speeds up the time on foot.
To make the game easier for players to help a lot of tools are introduced in the game. For example, if you get stuck with items that must be found and sites to search simply by pressing the SPACE key highlights all the hot spots. There is also a parrot in your inventory that can help you if you need him. But Juan doesn 't work for free ... Sure, he will help you at any time, but giving him a cracker makes the puzzle that says less cryptic. As I said before, you'll find a couple of puzzles and most of them are puzzles voodoo, but besides them there is also a couple of mazes that must be done. Through the game you are going to also find pieces of money, in a figure-eight. You can 't spend, but it gives you results and collecting bonuses. Collection of each element, research and development gives you some experience, which increases your rank in the game. Everything for the jokes and humor you encounter through the game, you will find that the work of art of the game is very nice. It's a shame that the noise made in 2D, and the animation of the characters could have been done better. In any case a very nice story, sure to love it and enjoy it with more content types in the game.
SpongeBob's Obstacle Odyssey
SpongeBob's Obstacle Odyssey
Game description:
Dive into an underwater adventure 3D characters more absorbing hero of the bottom of the sea! SpongeBob, Patrick and their pals have been separated at sea and you're depending on you to bring them! On foot, sway and weave your way through tons of hard boards packed with puzzles and obstacles. With stunning 3D graphics, underwater sounds and your favorite characters from hit TV show, SpongeBob SquarePants Obstacle Odyssey is a fantastic journey for the whole family. You'll definitely need your sea legs to navigate this game!
exclusive review:
The game's main character is the popular SpongeBob. He is joined by his friends Patrick and Mr. Krabs in this underwater adventure. It is a challenging game that is full of obstacles and new obstacles. A thrilling and addictive game awaits you as diving under the sea with the team for some exciting adventures of SpongeBob. There are tons of tricky boards packed with puzzles and challenging game packed in with a lot of fun. There are tons of tables and find disturbing SpongeBob run, jump and collect all the bubbles slideto.
This can be an incredible adventure for the whole family. The exciting levels are perfect for all ages and popular characters of the show make the game more captivating. Can try to download the game and play with you whole family. The game is sure to give you hours of fun and entertainment. The game features 3D graphics and realistic sounds from the marine world. Simply love the fantastic journey to the underwater kingdom and the exciting adventures that follow in this fantastic puzzle game again.
Game description:
Dive into an underwater adventure 3D characters more absorbing hero of the bottom of the sea! SpongeBob, Patrick and their pals have been separated at sea and you're depending on you to bring them! On foot, sway and weave your way through tons of hard boards packed with puzzles and obstacles. With stunning 3D graphics, underwater sounds and your favorite characters from hit TV show, SpongeBob SquarePants Obstacle Odyssey is a fantastic journey for the whole family. You'll definitely need your sea legs to navigate this game!
exclusive review:
The game's main character is the popular SpongeBob. He is joined by his friends Patrick and Mr. Krabs in this underwater adventure. It is a challenging game that is full of obstacles and new obstacles. A thrilling and addictive game awaits you as diving under the sea with the team for some exciting adventures of SpongeBob. There are tons of tricky boards packed with puzzles and challenging game packed in with a lot of fun. There are tons of tables and find disturbing SpongeBob run, jump and collect all the bubbles slideto.
This can be an incredible adventure for the whole family. The exciting levels are perfect for all ages and popular characters of the show make the game more captivating. Can try to download the game and play with you whole family. The game is sure to give you hours of fun and entertainment. The game features 3D graphics and realistic sounds from the marine world. Simply love the fantastic journey to the underwater kingdom and the exciting adventures that follow in this fantastic puzzle game again.
Aveyond - Lord of Twilight
Aveyond - Lord of Twilight
Game description:
Mel is a spunky young orphan with the fast fingers of a skilled thief. When she agrees to steal an ancient orb for a mysterious client, he unwittingly sets in motion a terrible chain of events and becomes swept into a struggle between good and evil. Help stop an evil vampire from plunging the world into darkness, by solving a series of challenging puzzle adventure across the land of Aveyond Mel.
Explore the lush forests, peaceful valleys, high mountains and more. Meet the residents of Aveyond and help you complete challenging tasks. Climb to dizzying heights and plumb the depths dark. An exciting adventure in a magical fantasy world, Aveyond - Lord of Twilight features stunning graphics, an engaging storyline, and hours and hours of addictive fun.
SheepArcade exclusive review:
The first Aveyond series, Lord of Twilight Mel is an orphan thief. Her family is under the spell of a dark prophecy and she is being hunted by vampires. It is a part of the Lord that you must stop the vampire role-playing games from plunging the world into darkness. When you play the game involves wandering through various cities and the surrounding countryside, including forests, mountains, bogs and even snowy ground and talking with interesting characters to gather clues and help you in your quest to discover the Treasury or the purchase of equipment.
Campaign is to shift and there are no random battles. The meetings are more about strategy and action if you fall in battle, the game saves your progress and lets you resume where it left off. The game has three difficulty levels to choose from and so appeals to a wider range of players: from amateur to expert. The game's graphics are vibrant and rich and the soundtrack blends perfectly with the epic atmosphere. It is a great new offer from Amaranth Games Aveyond and not disappoint the fans with his exciting brand of role-playing adventure.
Game description:
Mel is a spunky young orphan with the fast fingers of a skilled thief. When she agrees to steal an ancient orb for a mysterious client, he unwittingly sets in motion a terrible chain of events and becomes swept into a struggle between good and evil. Help stop an evil vampire from plunging the world into darkness, by solving a series of challenging puzzle adventure across the land of Aveyond Mel.
Explore the lush forests, peaceful valleys, high mountains and more. Meet the residents of Aveyond and help you complete challenging tasks. Climb to dizzying heights and plumb the depths dark. An exciting adventure in a magical fantasy world, Aveyond - Lord of Twilight features stunning graphics, an engaging storyline, and hours and hours of addictive fun.
SheepArcade exclusive review:
The first Aveyond series, Lord of Twilight Mel is an orphan thief. Her family is under the spell of a dark prophecy and she is being hunted by vampires. It is a part of the Lord that you must stop the vampire role-playing games from plunging the world into darkness. When you play the game involves wandering through various cities and the surrounding countryside, including forests, mountains, bogs and even snowy ground and talking with interesting characters to gather clues and help you in your quest to discover the Treasury or the purchase of equipment.
Campaign is to shift and there are no random battles. The meetings are more about strategy and action if you fall in battle, the game saves your progress and lets you resume where it left off. The game has three difficulty levels to choose from and so appeals to a wider range of players: from amateur to expert. The game's graphics are vibrant and rich and the soundtrack blends perfectly with the epic atmosphere. It is a great new offer from Amaranth Games Aveyond and not disappoint the fans with his exciting brand of role-playing adventure.
Wandering Willows(TM)
Wandering Willows(TM)
Game description:
Explore a world teeming with wonderful wildlife and challenging quests in Wandering Willows, a fantastic adventure role-playing! Design your avatar and an incredible journey to meet new friends, solve perplexing problems, and discover a land overflowing with fun. Find, nurture, and over 40 different adorable pets to follow you and help with the missions of the train. Complete tasks for new friends and earn special help and powerful tools. Discover all sorts of surprises like new recipes, clothing patterns and more. Each amazing find reveals a little 'more about the fascinating world of Wandering Willows and gets a little' closer to how to get home. This experience incredible adventure with the free trial version, or get lost in the incredible fun with the full version of Wandering Willows today!
exclusive review:
A new offering from PlayFirst, wandering willows is a time management game where you are stranded on a beautiful but lonely island a bird tears a hole in your balloon. Need help to fix the balloon and the inhabitants of the island offer to help, but only if you help them with their activities. The game is very like a sim free internet games where you make friends on this cute little strange and help others in their work, as they help in return. Then begin a series of adventurous missions of running errands for the islanders and you have to take several mini games in order to put together the biggest jigsaw puzzle of mending the balloon. This is the only means of escape from this island! You and your small pet work together collecting, searching and digging the elements for the population of the island.
You should first create an avatar for you and then start with a role to play adventure with your pet sweet. Make sure to take care of your pet's food and often animated by power of his choice. The game allows you to change your pet and train over 40 new characters, each with its own characteristics. They have plenty of fun interacting with strangers, converting them into friends as you choose up recipes, items, and clothing patterns collar and much more for them along the way. Great game with over 162 activities, 200 recipes and 120 models makes this game more than all the fun games you can find for free. The game looks like a cross between role playing and adventure and all the time on the island mainly cook, sew or help with gardening. Dress up characters, buy and sell items to make more money and to bring all the items you want depending on how big your backpack.
You get to meet interesting people all through the game and plenty of surprises that await you at every nook and corner of the island. Interestingly enough you might chance on a new pet egg ready to hatch! Each character has unique binding activity leading to intriguing adventures. A casual game that offers a unique experience and a refreshing change of pace, wandering willows you entertained for hours.
Game description:
Explore a world teeming with wonderful wildlife and challenging quests in Wandering Willows, a fantastic adventure role-playing! Design your avatar and an incredible journey to meet new friends, solve perplexing problems, and discover a land overflowing with fun. Find, nurture, and over 40 different adorable pets to follow you and help with the missions of the train. Complete tasks for new friends and earn special help and powerful tools. Discover all sorts of surprises like new recipes, clothing patterns and more. Each amazing find reveals a little 'more about the fascinating world of Wandering Willows and gets a little' closer to how to get home. This experience incredible adventure with the free trial version, or get lost in the incredible fun with the full version of Wandering Willows today!
exclusive review:
A new offering from PlayFirst, wandering willows is a time management game where you are stranded on a beautiful but lonely island a bird tears a hole in your balloon. Need help to fix the balloon and the inhabitants of the island offer to help, but only if you help them with their activities. The game is very like a sim free internet games where you make friends on this cute little strange and help others in their work, as they help in return. Then begin a series of adventurous missions of running errands for the islanders and you have to take several mini games in order to put together the biggest jigsaw puzzle of mending the balloon. This is the only means of escape from this island! You and your small pet work together collecting, searching and digging the elements for the population of the island.
You should first create an avatar for you and then start with a role to play adventure with your pet sweet. Make sure to take care of your pet's food and often animated by power of his choice. The game allows you to change your pet and train over 40 new characters, each with its own characteristics. They have plenty of fun interacting with strangers, converting them into friends as you choose up recipes, items, and clothing patterns collar and much more for them along the way. Great game with over 162 activities, 200 recipes and 120 models makes this game more than all the fun games you can find for free. The game looks like a cross between role playing and adventure and all the time on the island mainly cook, sew or help with gardening. Dress up characters, buy and sell items to make more money and to bring all the items you want depending on how big your backpack.
You get to meet interesting people all through the game and plenty of surprises that await you at every nook and corner of the island. Interestingly enough you might chance on a new pet egg ready to hatch! Each character has unique binding activity leading to intriguing adventures. A casual game that offers a unique experience and a refreshing change of pace, wandering willows you entertained for hours.
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