Creator of I Am Alive will not be copying PC games.


Creator of I Am Alive will not be copying PC games.
The game I Am Alive to provide reasons for not building a game PC games, because duplication of the existing problems in PC games.


Company Business Software (Ubisoft) has announced a game I Am Alive in 2008 by game developers beautiful Jade Raymond, who developed the game Assassin's Creed is involved in the development of this game is the studio. Darkworks and later the game changed and evolved as the Business Software Intl.


The news of this game is a lost film until a sample of the game at E3 2010, and after that the game has been rated in Australia and the United States this year. After the film came out in September. In the film, the latest example also shows that the content in the game has changed from the original game, such as the city of Chicago into a city that was supposed to replace.


In the first game I Am Alive is scheduled to be available in the PC version of Xbox 360 and Play Station 3, but after changing the developer makes the game go to a specific version of the console, but no version. the PC. In addition, the game becomes a game with each download Arthurian a brand new Creative Director of Supplies & Mets game, it was argued that the change does not do PC games, because duplication problem.


Branded with the Mets. incgamers.com. "We hear complaints from PC gamers who are trying to bite us in the logic that we do not make games for the PC version. They just complain that there is no PC version of the game or complain because this game is the game they want to play? They will be playing this game or if you have the PC version?


People who complain that there is no version for the PC, it would be people who want to play this game no doubt. But the number of players who want to play it. Compared to the number of people playing the game, then copy it to the Business Software decided not to waste time making a game for the PC version.


"It is difficult because of problems with the game on hard copy, and there are not many people paid money to buy a PC game play, which makes us think that it's not worth it to make games for the PC version. Although only 12 people for a period of 3 months to convert it into a game for the PC version. It may not cost much, but it is costly for us to lose, and if there were only 50,000 people would pay money to buy games to play, we think that it's not worth it to waste time doing it. The "face the Mets.


Previous company built software to cancel the game I Am Alive version of the PC that has tried to put DRM, which defines the right to play by the players will have access at all times in order to play their game. such as a game, Driver: San Francisco PC version, which they believe to be successful in preventing the game copy, but then it was crash and to play without the internet very easily and the game's fault it. The system must be changed to allow players to log into the Internet, especially when playing the game in the first place.


When the developers of the game I Am Alive Darkworks to the Shanghai business software, it makes the game to start a new development from the beginning. "The first movie is not a real game. It is a movie of computer graphics. The development of this game, moved to Shanghai in 2010 and we decided to make it look more realistic, "he's imitating a line from the Palazzo Business Software Intl. Said in an interview. eurogamer.net.


"We started doing it again from zero, but it's the same storyline. I would not say better than the original concept of the Darkworks has ever done it, but I have seen the first film, it is an example of computer graphics. All it is going to be good and it was not a real game. But we prefer the original storyline of it, and I like the way it is, "Palazzo said line.


The game I Am Alive will be released on XBLA and PSN in the winter of this year.

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