How to get a job
We begin with the praises. The plot is really quite trivial. Young fokusnitsa named Sam and named Everett arrives in London from the States to find and get into "Club Dedalus" - a kind of Mecca for the working people of the rabbit and the cylinder. Multistage coincidence leads her late on a rainy evening in Oxford, home to the neurobiologist Dr. Stiles. And - you must, what a coincidence! - Literally in the eyes of the heroine of a potential assistant scientific luminaries assembled to present to his future employer, but, frightened by the ominous shadow of either, or a bat, shamefully runs from under the door. Samantha immediately took the hapless pretender and the next morning finds himself in a lavish mansion, where she fed breakfast, promised full board and then load the first "test" assignment: to find the six volunteers for staylzovskogo experiment. For money. Easier as dirt, right? All is good, but only heard the name of the doctor, all interlocutors girls in horror and anger of her escape. Why? That we have to figure out "during the play."
Subsequently found that the adventure game that has declared itself as a nice detektivchike actually only pretending to be a traditional story about a criminal doctor, the creating something terrible with their patients. Dr. Stiles - a figure deeply tragic. After the death of his wife he was actually locked himself in his lab, devoting himself to studying the possibilities of the human brain. And achieved some success, it should be noted. During the experiments, very similar to hypnosis, guinea Stiles manage to change the very fabric of reality.
In parallel with the storyline develops alternative: Samantha continues to seek "Club Dedalus. In the process she has to play games, solve puzzles, collect a card from the fragments, gradually approaching to the dream.
How to talk about art
Jensen did not disappoint. Scenario, the idea and characters make the most favorable impression. On the one hand, we are always discreetly refer to the literary, philosophical and historical context. So when Samantha examines the neighborhood, she often provides commentary on subjects of which it is clear that it is aware of the matter: can distinguish between an amateur painting of a professional, versed in the styles of architecture. She is cute and quite substantively chatting with a shy young man about Homer . Culturally rich Oxford atmosphere around us gradually and gently - "literary" dialogue and replicas never go beyond school-level perception. So that the people quite inexperienced can play in Gray Matter and feel great. But an educated and thoughtful person adventure game, of course, show much more. Here and symbolism and allusion. For example, Dr. Stiles, we see a white half-mask, very reminiscent of favorite hat Phantom of the Opera.
What is most valuable, the main character - not "another girl with a wide neck in the role of a detective, but a real personality: an unusual, strong-willed and tarakanistaya. In terms of cockroaches in the head in all the right gyrus. Sam, for example, a very peculiar way responds to the abundance of dark and even eerie statues in the house of Stiles. The average advenchurnaya girl probably would have said "Oh, how terrible, looks terrible. Owner of the house seems so sinister! ". Or something along the same lines. Miss Everett argues that it is all very like it, it warms the soul and goth at all in the house obviously there is a man with taste.
By the way, with a neckline at Samantha's also fine. Very fine.
How to talk aloud
The English version of Gray Matter , there is another persuasive detail. Vibrant, rich tone of voice, characteristic manner of speaking at all, even the most incidental characters - that's what we call real, quality, atmospheric sound system. And that's what you can fall in love with a new project Jane Jensen . In addition to the plot, of course.
Unfortunately, the schedule looks like and not half so attractive. Two-dimensional backdrops would have been quite good, stylish and atmospheric, if not for the almost complete absence of life. Water in the fountain is fixed, people walking the streets only when they "ordered" the need for a tough scenario. During the kitchen talking with the housekeeper, Stiles Samantha always makes the same gesture - as if eating. Animation movements most monstrous character, secondary characters even less fortunate. Mimicry is not a fact - during the conversation the interlocutors avatars at a time shown on the dialog bar at the bottom of the screen. Head open their mouths - and nothing more.
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