Resident Evil Revelations is a surprise when Capcom announced that the game developed into a series of bio-instruments such as 3DS is the first time. This is again a full bio and brought into the mobile gaming device after the Gameboy Gaiden issued ten years ago. And because of that I made promises to the fans that will blend into a traditional bio. So many people, especially fans of this series is that the direction of future development will go out in it.
For the story of Resident Evil Revelations and partner Jill Valentines Parker released under the BSAA, which had arrived by boat to a deserted Queen Senobia coordinates of Chris Redfield as he left them to stay in touch. Jill is forced to start the game and the game began, according to tradition. The survey ship to search for evidence. But of course, that the debt would be cut off from the first track. When a person unknown to me, undermining the Jill Parker and I make both of them are trapped in the ship can not escape it.
The scene is divided into parts, the crew room. And the hotel. (Bio-style series that dates to the vintage style put into it), because this seems the team needs to focus on the greater horror. Most of the scenes is a narrow passage. A corner lot. Or a room filled with belongings scattered. Not very easy to move. Several points were made to create a dark, eerie atmosphere invites. The game will focus on the sound effects quite a lot. To explore the scene in the beginning is full of win that I would have emerged. Ooze the new enemy is the enemy in this sector, it has the ability to access the pipe. We do not know where the enemy will pop out when And many times that I was chosen to appear with a bang in front of the shock with multiple addresses.
However, instead of the player, in an atmosphere of horror throughout the game. The team chose to use the narrative section to view other people. When the game as the narrator points to some of Christ and the other BSAA team game, it will force us to that point, and as a character in a short period of time. The game play is the key to action. No shock since the Great or the main game in any way. The weapons and ammunition have also been designed to play just for the event, that is. And that to the end. The game will be cut back into the main body of Jill and the game is divided into the other. The TV Series. Using narrative to the point of interest. The cut end. The new start. It is the back story after the hearing. The way the story was considered attractive for the mobile nature of the game. The player may have played a few years. It may offend some people play console that has been sitting.
The overall story is not of special interest. Almost all new events and characters. (Except for Jill and Chris) are the primary or any of the previous sector. The only reference to the T-Virus was mixed with T-Abss to terrorist groups Veltro frankly if I was quite greasy to me that the virus had spread to dominate the world. The motivation of this nature it is a comic too. And more importantly, offers a new character with no background story is tight enough. It allows players with no emotional events that occur in most games. Although the story has a climax point. But it did not make very much surprised. I must say that this is how to tell an interesting story. But the story itself was not as interesting as they should.
The design is considered an enemy in the middle. I do not remember much. If the hunter who appeared in the story and characters. It is considered an enemy in this game is a whole new enemy. The main game is only 3-4 points (including the final boss), how to fight just to shoot the climax. I find that the game is to balance the game a little. Because the game is not the enemy but as a challenge. But the thing is heavy on big boss hard to get it from the villagers.
System plays a major part of the Bio Bio after the fourth, the only thing added is that the characters can move freely while the target. Which allows the player can do a lot more fluid. It does not help make the game easier or any less scary. During the movement. Targets are not in place. Makes it more difficult to recognize. And many times we turn to stand on to shoot for. Many fans were concerned that if the bio is a shot to make this game as a whole to the action. I do not suffer in any way. This is quite fast and tough enemies. We also find that many times it was hit by a shot from a distance even matter. Great for a shock weapon we have in the main body of her. (Representing approximately 70% of the game), by the way, keep up the Great Custom Part I of the weapons to put in each piece. The increase is 40% or 50% shock effect, but because the game is broken down quite a lot to make a Custom Part does not have much difficulty. Great up and it goes quite quickly. The point is that we will have a range of her only.
It also has a rock shelter that is the direction along the B button when the enemy was in our teeth. I can move them to attack. (Very useful for the boss fight), they have different weapons for the characters. Each person has more than one kind of like a pocket knife or a bomb will go to the press. The aim is to press the switch, or in any way. The main goal is to promote the use of weapons of attack or escape arrest over the attack.
This is the auto save as Check Points. We can not save as you like. Weapons and ammunition are limited. (Because the enemy does not drop the item or ammunition to) the finding of increased emphasis on the use of the scanning system. However, many times I find that we do not have a chance to escape his enemies. Due to the narrow and relatively large amounts of enemies. It turns out that the number of bullets that will not take nearly enough time. (And we can not carry a lot of games because of the limited amount of items that can be considered), the only weapon that can carry a maximum of three, the rest will be stored in the trunk. We can pick up weapons and the Great was the case. Located at various points of the game. The joke is that the car is safe. Some of the chests in the boss fight with. At that point, because the games are safe to fight the boss. The players have the opportunity to do before you get the car to save it.
Graphics 3DS is the most beautiful at this time may be part of the design include the use of light and tone in scenes with different also. This is quite close to the game's PS2 + Up Great, the effect is something like the Normal Mapping and mode 3D images will be AA X2 comes with a pity that the story back. Movie files are compressed so that even if the models in the Pixel is the same as in the movies. However, the detailed rendering of the image that is somewhat funny that the FMV games of the PS.
Sound is a highlight of this game. It is my surround sound. And raise the game to be quite large. The mood of the music of the game series that focuses on the Outbreak sad tone. Unfortunately, the most memorable turns Track Track is the title of the game.
Overall, it's quite impressive, and rather like a series of bio-opted to go in this direction. Although the game is very difficult to play some of the very nature of mobile games that are not easy to play action game with this much. The game and the atmosphere was quite good. Although the story may be hope in the mood to be expendable, and no matter how high, but if anyone has any 3DS or fans. That I should not miss. But the game has a length of about 7-8 hours for the first time I played it with Raid Mode is the game similar to Mercernaries is this mode can be played online. Collected and brought to the main game as well.
* Pad Pro is easier to enforce. Rotate the camera easily. But rather on the finger right on target with a view to changing them. If they need it. I would not say that.
Good point
+ Graphics and sound effects very well.
+ How to tell an interesting story.
The waste.
- Lack of novelty music.
- The force that is quite difficult when played on a mobile phone.
8/10 here.
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