The Tauren Chieftain as well.

DotA: an analysis of the play Tauren Chieftain New hero Map 6.71b [DotA, Hero, Map6.60, Map6.60b] Tauren Chieftain Hero is my favorite since it opened in penetrating style game with great Damage to the fraud. Hero Tank Damage is done well and what is a Carry Hero with a machine the size of the Map page to have it cut so many people here who would not touch it ever so little. Today I would like to analyze the playing style, strengths and weaknesses of the Item and the Tauren Chieftain Tauren Chieftain on the team.

Tauren Chieftain - New Hero Map 6.60-6.60b as a Primary Tank is a line that is supposed to be a Str Tank Nuke AOE Damage and eating area with a stop at the Skill up to 5 seconds, I eat a very wide area, if used. a. I will not raise too. I would say that the whole body with the Earth Tide + TwinHead Dragon I ever played it will know that it's not too much to say it ^ ^.

Skill Skill is the Tauren Chieftain, which includes some conditions. I studied a little, it makes sense to take full advantage too.
Skill 1 - Echo Stomp: a shadow figures in the self-standing. Stomp the ground to the enemy unconscious (comatose state when it was attacked. It was once the second period to 2-3-4-5 Lv.Skill strength 80 Damage (too light to be taken to Farm Creep I) Echo Stomp to the time when hit with a one second. Stun or Disable Cancle will be with right now (we can also use Animation Cancleing trick as well).
Skill 2 - Ancestral Spirit: a shadow figures in the set. Term to create a shadow far down it and where the shadow walking through the Damage (like NW Sukuchi through) the shadow of the movement in the Mirror of ourselves as we look in the mirror, then the person in the mirror. That's it. To make the shadow of our walk through Creep / Hero at the time the shadows back into the draft, we will increase the Damage and MoveSpeed ​​to us by a number of Creep and Hero of the shadow to pass to Damage (not a word. much of it. I just try to give the gloss of us to do the most Damage Hero and Creep. The shadow went back to the Hero hit the opponent is enough.
Skill 3 - Natural Order: Aura Armor and Magic Resistant to the armor and the magic that I own. 25% -50% -75% -100%, according to Lv. Skill and lower in the Base Status of a Hero is not. Many people mistakenly believe that all but the fact that the armor of each Item and Skill. Not to cut too (as Sven the Skill Aura + Armor and Anti-mage is a Skill Magic Resistant to in this section will not be settled down with it).
Skill 4 Ulti - Earth Splitter: a shock to the distance of 1600 the destruction of a 700 enemies in the distance destroyed in the 2.6 seconds I was going to the center line and the Damage 35% share of the Damage Model. Physical (physical) and 17.5% of Magic (Magic) 5.17% of Max Hp (from Max Hp Hp is left of it is not really serious) and Slow 30% -40% -50% / 3-4 -. 5 seconds Lv. Skill (if used at close range had been reduced by Armor and Magic Resistant Natural Order to which the course is completely full).

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