Ankh PC game review

Ankh PC game review














Videogames today means above all to penetrate in a videogame that does not always go hand in hand with the word 'simplicity'; increasingly cumbersome user interfaces, settings to limit the thinkable and so again, are really strong to make up for gaps and creative purely technical. Those of you who can boast at least three decades behind him, may well have known and loved the view of the person point-and-click adventures so crowded that the then infant world of PC games in the early nineties. Titles such as Monkey Island, Simon the Sorcerer, Indiana Jones etc.. did squeeze the most out of our trusty 286 (386 for the lucky ones) who, with great affection, there giving away long nights of fun. Well, Ankh takes its main inspiration as a model of this type of games much abused years ago, but it does so in a sterile or sly, he does so as an act of love and devotion to the true 'make good games'.

The new venture proposed to us by other Take Two Interactive is not intended as a beautiful tribute to the true golden age of adventures for the PC, when the going got passion (not to mention as a Spartan but beautiful Maniac Mansion?) And not because needed refreshment unnecessary crew of 60 people so that they would eventually churned out a mediocre title (chess, Turok Evolution can be an example that fits perfectly).
Ankh is a third-person adventure where you have to drive the exploits of Assill, a young Egyptian who suddenly finds himself in the throes of a curse with a strange bottle opener neck (actually the amulet that gives the title to the game ) he should try in every way to get rid dall'arcano, barcamenandosi between characters funny and unpredictable parlandi crocodiles, gods of death, pupae rocking and anything else yet. At the end of our hero be able to return to normal life peaceful and serene as ever, but believe us, get to that day will not be easy.

In fact, as in all the typical games of this kind, to continue in the events we have to solve a lot of puzzles and riddles of all kinds, and since Ankh pays titles 'old-school' where it is not that the things we were bandied about in the face, if you are not determined to squeeze every single corner of your cerebellum, you are unlikely to better the story. Collect a devastating amount of objects, we can combine them together to create new ones, interrogate a huge crowd of people. All actions, good or bad, we will do until the end of the game.

To help there will still be the user interface very simple and intuitive, by the book, even in this case we will manage the entire game using only the mouse, we will not need anything else. Just a couple of minutes in the opening scene and we will have learned everything there is to know: the left mouse button to select, right-click to pick up objects and perform actions, click for normal walking, double-click to run. That's it.
The graphics of the title BHV is truly a gem: everything is made properly and with care, in a bright cartoon style that features an ancient Egypt as you've never seen. The slowdowns are very few, but we advise you not to set up the options for the graphics engine, but to enjoy the game in its still fascinating 'visual graininess'.

Speaking of the audio we can not do enormous credit to the musicians of the development house, who composed the tracks really live up of so much care and mania.
Unfortunately, it is to mention that the game has a great voice acting for the exclusive preserve of the Anglo-Saxon people, there are still subtitles in a hilarious Italian.
Yeah, hilarious, because the humor and no-nonsense underlying Ankh, that more than once it will blow a loud laugh. If you think that then to finish the game you have to sweat the fateful '; seven shirts' then the conclusion is only one: long life in Ankh, long live the games made ??with passion.

comment

Ankh looks like a genuine and sincere as now we do not see more in the increasingly arid and international multi-gaming scene, to consider a clear gesture of love for the beautiful point-and-click titles from the golden age of Lucas Arts, it shines with its own light in several places. Colorful graphics, captivating storyline, easy and intuitive control system, spot on music, dubbing (unfortunately only in English) from the movies ... compliments are wasted, because Ankh, though the genre for you, is a must-have.

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