Special Call of Duty Elite

Special Call of Duty Elite
The secret project of Activision finally revealed!

When a short time ago had started chasing rumors of a mysterious project in development at Activision the web was literally going crazy to formulate hypotheses about what could really be this mysterious COD: Elite. There was talk of a free to play and some had even been rumored title of a third person or a spin-off of a particularly charismatic of the series (including the most popular Ghost). In London last the veil of mystery on the title has been discovered, and never surprise was bigger.

COD: Elite simply put is not a game, yes, you read that right. The title in question is a website that will integrate inseparably initially with the current Black Ops Treyarch and in the future with the COD: MW 3 Infinity and Sledgehammer. It is in fact nothing more than a portal where you can view your stats, analyze matches just player, study strategies with the ability to form groups (which results in a full support for the clan) and not least the opportunity to participate in various contests (both individual and group) in order to win over the riconoscenze with virtual medals and succulent prizes from sponsors. But let us analyze in more detail.

Small disclaimer before we get into the explanation: the version visionata was inherent in the English version of the portal, this results in menu items that probably in the final version of the title will be localized names or appellations totally different.

The site structure is quite semplic or practices HTML pages created specifically to highlight the essential contents. The first page that you Parera front is a summary of what is our level in the game's multiplayer. There will be our position and level of experience, the various prestige (if they have been completed) and the various logos of customization we've made (currently only in Black Ops.) Excluding this page, there are 4 main sections with ramifications to their inside.

The first is "Career" in which you can see even more details the personal characteristics of each player, such as: number of kills, deaths, killratio and much more. Also wishing you can compare them to those of another player to understand where you are weakest and the areas in which it excels. This section is more branched and can count on many sub items are self-explanatory for the name they bear, and are: recent match, custom classes, leaderboard, trackers, weapon performance and my teather. That is certainly the most stunning "tracker" since using the link to the game of our profile and the constant refresh of the site, on a reconstruction with a top view of the map where we're playing, all points will be reported in which die or we kills during the match. Tell it in words this feature is not worth the price to see with their own eyes, something truly amazing and probably in the future very useful for clans to prepare and study different strategies on various maps.

The second macro group called "Compete" is certainly more social and allows players to create any type of group (with the name of your clan for example) or by joining a group already established - the event was created such as that of the lakers fans - to be able to share information and comments about the game and maybe talk and exchange views on what is also extra call of duty. The third macro section is perhaps the most delicious and interesting news from all over the portal, called "responsibility" in which you can join various competitions limited duration such as: shoot the best photo, you reach a certain number of kills as quickly as possible rather than perform certain actions in specific types of game. The contest is created by some partners Activision (in our trial were Wrangler, Jeep and Starbucks) that will be won real prizes for anyone who manages to win the competition. Each individual contest will have its own page and a sort of calendar in the top of the main page will scan the beginning and end of each race in order to hold a current gamer.

The last finally classified as "improve" give you the opportunity to enter into more detail of each perk, killstreak of maps and the whole arsenal provided by the title. Every single item will have its own page complete with explanation of each movie, this will serve primarily as "encyclopedia" to thoroughly study every single feature of the object in question and hang for its use or not within our classes customized.
This is roughly what you can do within the site. Obviously we have been assured that everything will be supported massively over the web and the games themselves, including through certain web TV and mobile market.

In addition, it was explained that the majority of the site will contain material free, but however it can be called a subscription PREMIUM which give you the ability to access certain sections of title and above all give you the opportunity to download the packages added to maps that will be released COD on the future.

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Obviously, the questions are many, starting with the type of content and especially the premium subscription price and its durability. For the moment we can say, especially in optical social and clans, that the idea is at least interesting. Waiting for a clarification E3, the draft Activison currently has pleasantly surprised.

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