ALIENS VS PREDATOR ...PC game review

ALIENS VS PREDATOR ...PC game review
Future. An unspecified location of the Terran colonies.
A Marine of a team of containment, was separated from his unit, the struggle for survival through structures infested Aliens (Aliens Xenomorphs), lying against his will to be confronted against the shady Corporati.
An Alien, born from an egg stolen, struggle to grow and return to its nest, which can then execute the orders of his Queen.
A Predator, a member of a race of hunters, after a stop at the Skull finds himself having to protect his friends and his honor.
These are the three plots that take place, parallel or isolated in this new game weblog FoxInteractive.

THIS I HAVE ALREADY 'SEEN ...
AvP2 is a FPS (First Person Shooter shooter single player), ie we have to drive a person to the fulfillment of the tasks assigned through game levels that will have the nasty habit of being infested with enemies to kill with weapons supplied to us by technology or from Mother Nature.
The peculiarity of AvP2 is the ability to play as a Human Marine, a Predator or an Alien (references to science fiction films of 20CenturyFox are obvious), and that depending on the breed choice will completely change the weapons, equipment, skills, missions, levels and aprte interface. Of course it's a far cry from the "typical" FPS (like Doom, Quake, Duke3D to the latest MaxPaine or RTCW), but it is also true that it is not an absolute novelty: you have probably already guessed, there being a number 2 in the title , which has already existed an Alien vs. Predator. Let's find out together so if this new game is up to the expectations that the first, beautiful, episode left us ...

THE THREE RACES IN GAME
HUMAN: humans know them all, and even the Marines of the future are not so different from those of the present. The Marine AvP2 can use many weapons, from knife and gun to grenade launchers and rocket launchers, via shotgun, machine guns and assault rifles, as well as good armor and first aid kits that you will find scattered here and there. In addition, the Marine has flashlight, night vision goggles, tools for burglary mechanical and computer, as well as a motion detector that signals the approach of other beings (but not if they are hostile or not). The counterparty for the Marines are the Corporates (can not be used in SinglePayer) mercenaries in the pay of scientists responsible for many infections of Aliens, who are trying to erase the evidence by removing, if necessary, those who came into contact with (the Marines, of course .. .)
ALIEN: Xenomorfo the alien is a parasitic creature that, after emerging from the egg laid by the queen, must try to infect organisms (most often human) to evolve the final stage, and then feed to maturity. At that point it becomes a monster only vaguely humanoid that uses superior strength and speed, as well as the unique ability to walk on walls and walls, to dismember and devour the adversaries. This creature does not require any equipment, also because it is perfectly able to recognize the heat produced by other forms of life and to see in the dark.
PREDATOR: this alien race from the fascinating technology knowledge sport has as main task is to collect the skulls of humans killed in special hunts. The Predators are solitary hunters, quiet, often invisible (the technology they possess allows them to conceal it), and usually lethal, thanks to their exotic weapons and extremely precise. A single Predator has, in addition to the weapons, all you need to care for a variety of visual forms and to recharge its energy supplies.

VIL GAME singleplayer
After choosing a race to impersonate and the level of difficulty, the game will show an introductory video made with the same game engine, and then we will be dropped in the action: with the Marine we will be approaching the suspected area, the Predator will be just arrived in the hunting area, with the Alien we just hatched. The three stories are independent (except for cross-references to time, but advancing in parallel in all three I have not yet happened to cross levels in common), and are composed of 7 missions each. Every single mission is, in turn, divided into one or more levels (or areas to explore) and has a precise objective. From the structural standpoint, the missions are never complex: the levels are generally extremely linear (there happen almost never enter, so to speak, in the "wrong corridor"), and only in case the Alien, which can walking on walls and ceilings, you can find not see the output, since it can be an air inlet, a discharge channel, or other hidden openings. On the other hand, the difficulty of fighting is very competitive: Easy difficulty if you will only rarely in serious problems, so it will be at the following three levels of difficulty, which will be able to challenge even the players "navigated". Not that the AI ??is spectacular (the enemies are limited to "give him" without using particular strategies): simply the damages received are large ...

MODE 'MULTIPLAYER
In the three races MultiPlayer specified is added that of the Corporate, which has much in common with the Marine (after all, belong to the same race: human!), Including weapons and equipment. The reason is simple: in team games, your choice of race automatically coincide with the choice of the team, and therefore can not be mixed teams. Therefore, if you wanted to play "on equal terms", the only way would be with a game between a team of Marines and one of Corporates, both made by the same number of suns and Heavy Weapons Specialist (see below for specializations).
However, the problem is, because the three races are very well balanced with each other.
Once you have chosen the breed (and with it any team), you must also choose a specialization, which will indicate with what weapons will be more likely to fight, or will provide or deny access to certain skills (for example, " Pretorian "of Aliens can not walk on walls, but is stronger and armored).
DEATHMATCH: those unfamiliar with the DeathMatch? "All Against All" in a race in an attempt to make the most kills as possible within the time limit, or the first to reach the required score.
TEAM DEATHMATCH: As above, but in teams.
HUNT: half of the players are hunters, the other half prey. If a hunter kills a prey makes a point, if a hunter kills a prey becomes her hunter, and the hunter becomes the prey killed.
SURVIVOR: the beginning it was all against all as a DeathMatch, but after the first killing the dead man becomes a "mutant". At that point, who is killed by the mutant in turn becomes a mutant. The purpose is to resist as long as possible first to be transformed, killing while most mutants possible.
OVERRUN: a team attempts to resist as much as possible to attack the other (better if all the time available).
EVAC, a team trying to reach a point on the map strenuously defended by the other team.

COMMENT GRAPHIC
To realize the game, the developers have taken advantage of the graphics engine already seen in NoOneLivesForever. The graphics engine allows you to use very complex 3D models equipped with wonderful textures and discrete lighting effects, shadows (shadows MANY!), Water, etc., but has the disadvantage of being very heavy and ruinous in terms of hardware requirements . Therefore, if you own a PC to last, or penultimate generation there should be no major problems, but you'll have to reduce something in terms of detail and resolution to enjoy perfect fluidity if your machine had spent one year of age. I refer you to the hardware box for a couple of examples ...
Another problem of the engine is not running the Clipping extremely well too often happens that a body, falling, disappearing through a wall or another body. This, in addition to being ugly to look at, especially tedious playing with the Alien, which recovers energy by eating the heads of slain enemies: if the head is unreachable (read: inside a wall) you have lost a valuable source of energy.
A great advantage of this graphics engine, however, is the fact that even at low resolutions and low detail textures and patterns are very well made, making it still nice (ie scary) to play for the majority of users.

SOUND
A big applause for the soundtrack! In addition to the sound effects, all perfectly realized, we can indeed enjoy beautiful music typically cut film that will change depending on the situations, remaining calm and eager to rule and becoming insistent during the fighting.
The dubbing, present not only in movies but throughout the game (it happens sometimes to steal pieces of speech, or with the Marine to receive messages via radio), are also excellent.

GAMEPLAY 'AND LONGEVITY'
The game, in spite of the linearity of the levels is very well structured, with original missions and environments quite different. What made the game better is the feeling of fear and anxiety that transmits, especially playing with Marine: there will literally need to encounter monsters to have panic attacks. In short, it is like being at the place of the stars of film from which this game and its predecessor are taken.
As already said, each of the three stories is composed of 7 missions, for a total of 21. Whereas the average length of each mission (approximately between 45 minutes and an hour), it can be said that ensures a fun total of about 15-18 hours, which is not very little. Sure, maybe the individual stories are a bit 'small side (5-6 hours), but what it loses in individual longevity in the game retrieves variety: do not forget that it is almost three games in one!
The only criticism that can be done on longevity is the fact that, although there are four difficulty levels, the game loses much of its charm after reading it once, the levels do not inspire the same fear more if you know how and by where enemies will pop, where the traps are located, which way to go and so on. Fortunately MultiPlayer helps to extend not just the fun just watching carefully the spread in this way we can have a clear idea of ??what this game is appropriate for the requirements. We just have to wait ...

CONCLUDING
The game is great fun, complete and exciting. The aura of fear and tension that surrounds it is the icing on the cake for its implementation. It may not be a masterpiece from all points of view, but definitely a title that I recommend to everyone, especially to fans of FPS. Absolutely a must for those who enjoyed the first episode!

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Aliens vs. Predator 2 does not bring anything new to sunlight (given that the concept is the same as the subsidy-driven episode), but merely to be a great FPS from a purely technical point of view (graphics and sound), and for the playability, and especially for the atmosphere charged with tension and anxiety that is created in the same game. Adding that it is better supported MultiPlayer, I can only recommend it to all fans.

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Airline 69 - PC game review

Airline 69 - PC game review

We are in Morocco, in 1942. The driver Wayne Johnson lives transporting goods and people from one city to another, when one day is in the cabin prosperous French spy Chou Chou which forces it to divert to Casablanca. At the same time his plane is attacked by German Stukas and forced to make an emergency landing. Emerged virtually unscathed either, the two young people discover that they like each other very much: so, after three days of interesting "exchange of views" stuck in the desert by a sandstorm, they decide to go to Casablanca and there find a way to establish their own company private airline, to be called airline 69. This, summarized, the plot of the game we are going to deal with now. It is in principle of an adventure game set in Casablanca in 1942 (ie the period of the movie with Humphrey Bogart and Ingrid Bergman).

Your aim will be to interpret the good and Wayne wandering through the city and surrounding locations to find a way to put on the coveted airline. It begins with the need to obtain a plane and a place to hide, and then must obtain all necessary authorizations activity. In the first part, the game basically consist in obtaining information from various people take part in Casablanca, information that will cost money and that will allow you to have access to locations previously precluded, or at least more information on the implications of the plot. The way you get the money you need to get the information you need to choose: you groped your luck at the casino or take care of the purchase and sale of goods, including the smuggling of liquor, or even try to make a scoop photo spy. Everything will be managed through a simple point and click interface: you can just click on the person you want to share information or objects to open the interface of trade, or the various "exit" to change location.

When I finally manage to get their hands on the plane, you will unlock a new source of income, ie the transport of goods and people, which is none other but the original trade of Wayne. Once you have accepted a contract flight and, where and when required, the hostess took you deem appropriate based on their experience, their skills and their economic demands, the flight missions will be identified in a sort of small shooter vertical scroll in which you'll just have to avoid the German Stukas all the time of the flight. You may also equip the aircraft with weapons, but this is purely optional. Piloterete the plane sideways moving around using the mouse, click and you will fire. Playing well, your information may also be able to get their hands on Bordello of Casablanca, making the oldest profession in the world another lucrative source of income, in which case you will have to choose the prostitutes to be taken in a manner similar to the hostess, and given the kind of flights that often you will have to drive that is not between the two types of girls there is much difference ...

Throughout your adventure you will basically be aware of two things: firstly, not to end up in the red financially, and secondly not to neglect too long the "poor" Chou Chou that, as sought, can not leave the room that you have rented. To keep the nice girl on moral need them sometimes some expensive gift (sexy underwear, handbags, jewelry ...) and more often satisfy his carnal side. It is short ... no getting around it: you will have to satisfy her sexually! We're talking about a game not recommended for a child audience, had not yet figured out? Well, in that case take a look at the screenshots: the style that permeates the whole game is to funny cartoons, in which men have more manic expressions as the girls are stripped and prosperous. Be prepared, therefore, to see asses that appear in the windows of the brothel, people who consume illegal acts in the bushes, rich old men who slide down his pants, ascensoriste that rather than take "up" or "down" do you prefer "up and down" even cats that mate shamelessly in the street.

While we are talking about the aesthetic style of play, we start to deal with the technical side. The graphics, the fixed resolution of 800x600, it is very nice and colorful: we say that in the game takes too fun ... as long as no part of any movie, at least. The latter, in fact, are so made that really poor: some, like the opening (in theory the most important) have serious problems of timing and encoding, and are therefore extremely uncoordinated with respect to audio and jerky, and even those who do not suffer of this problem are, however, been achieved by moving the frame in a 3D environment in which they were placed of the two-dimensional animated sprites, with the result that depending on how the camera shot changes sprites have an effect "cardboard panel scenographic" that, with times we live in, is nothing short of appalling. In the game has been inserted the day-night cycle, but not in all environments, with the result that in some areas it seems that it is always day or night always, depending on the case.

Things do not improve in terms of audio: as the music is nice, and '40s-style movie, the sound effects are really annoying, because playing all the noise of an erotic nature. If the first two or three times provoke laughter, become truly shocking when, in a negotiation, you repeatedly press the button several times to the rise or fall, and every time you hear cries, sighs, spit noises inflatable doll. The voiceovers are rare and adequate. From the point of view of GamePlaying things do not improve in particular: as the basic idea is cute and attractive and the early stages of the game have the power to snatch more than a smile, the work lacks depth: missing almost the union "is object and use it in such a place" typical of adventure games, buying and selling items is limited to the purchase of the ones you need and urgency to the sale of those obtained for free just to raise money.

Even the purchase of data is quite obvious, because in the end you'll just have to try to buy them all, and only one will be resold for reasons of plot. The management of the brothel is rather limited, and also the most "arcade", namely the missions in air, are mined by excessive simplicity and by a superficiality of realization never seen: in practice the Stukas are limited to descend vertically and can only be hit by their bullets, as well, going out on you or accuse them no harm ... you learn soon enough to dodge it no longer any need machine guns.
Finally, a superficial realization is reflected in certain errors in the game that are not exactly bugs but real programmers forgotten: for one thing, if you stay locked in theory you can get bail clicking on the cell door. .. but if you click on the city map or Morocco you will immediately be as free as the air, and completely free! You say nothing, then, the infamous system I've found to win at the casino figures virtually unlimited ... I only say that the central system indiscriminate rescue. Finally, the translation of the texts of the messages of the information has not taken into account the original pagination, with the result that some information in starting a business and end up in another.

Taking advantage of some tricks you can finish the game in no time without worrying about the brothel or air missions, with the result that if the first time the game may commit a little, only a couple of days you should deal with them, and then you finish it in about an hour ... Needless to say that longevity is therefore very limited, and replayability almost nothing, unlike other adventure games that leave a good memory of himself and rigiocano as well as reviewing a good movie. The only thing a bit 'challenging is the search of the three parts of the Maltese Falcon, but make no mistake! Knowing how to be resolved with just a few mouse clicks ...
In conclusion, this Airline 69 starts with an idea and a pretty dress nice and funny, but it is evil to be developed in terms of plot (but you have carefully read the first paragraph? She first hijacks the plane and then we copula in the desert? Come on ...) and above all in technical terms, no depth and full of errors and superficiality. You could give it as a joke to your little cousin, who is 18 years old or your friend who gives a stag party, or you could buy if you're a diehard collectors. But otherwise, leave it where it is well ...

comment

The basic idea of Airline 69, namely that of an adventure game with erotic themes set in Casablanca during the period of World War II, is not bad, and the scenes of the game can be initially quite nice. The problem is that the game itself is lacking in depth and technical implementation is very superficial, plus wedge of errors that are not bugs but real mistakes programmers. There is definitely the best around for years ...

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Airport Inc. - PC game review

Airport Inc. - PC game review

Probably many of you have had difficulties at the airport: delays, lost luggage, queues at check-in desks, lack of luggage trolleys and so on. And, of course, you'll have some thought on these occasions, the poor manager who, busy as ever, tried to do everything possible to provide a service worthy to be called such. For this reason, now, you can certainly expect your customers to be lenient and understanding with you! - In these few lines will capture the essence of Airport Inc. a game that, as you will have understood by reading the preview, puts you at the helm of an airport, you have to first build and then manage
The depth of play found in Airport Inc. was truly remarkable: we should not limit to build the main structures, since they have to engage in the construction of even the smallest detail. For example, the construction of an airport is not only the installation of any Terminal, as it is your task to build each air contained in it (ie areas for shopping centers or public services, storage areas, salt d 'waiting or boarding) and, more specifically, any structure present in it: therefore it is your duty to install every single toilet, cabinet public fountain, bench, tree or metal detector which, in the end, make up the Your flight center
The first thing you need to do is choose the continent in which to build the airport, then you must also select the area to buy (which may be more or less close to city centers, which will affect both the amount of people on the price) . Without this we start with the game itself: during the first game will be assisted by a small guide that will show you what to build from time to time to inform you that the airport is well made and that, therefore, you can open it. In any case, this first guide to essential tips, and if you are not familiar with the game management or are not familiar with the structure of an airport, you can ask to deepened exercise, which will clarify all doubts

The graphics, for the first time realized in 3D (in fact the story of Sim City 3000, which had to be covered with polygons, we all know) is well made and treated: with different levels of zoom you can capture different parts of the territory and from a very broad view is possible, even entering the terminal, passengers arrive and look at the individual who, fortunately, are differentiated from each other. However, people and objects are a bit 'jagged, albeit bearable (in fact, we must also understand that the hardware is to manage a considerable amount of objects in real time). It is no coincidence, in fact, that when the size of the airport achieve high levels and there are many planes present on the slopes or on the pitches, the game tends to slow down slightly
Speaking about the sound side, the effects are made with care, especially the performance of noise generated by vehicles, and are for the most pleasing. Something else can be said of the soundtrack that fails to meet, either because it does not seem to be very catchy, or because disturbing in some parts of the game: everything ultimately disturbs who is playing who, in this way, can not to focus properly
Regarding longevity, the game does well, offering three different levels of difficulty (which are directly affecting the mode of construction of the Terminal) and various options for enabling the changing weather conditions and various unexpected damage. The scenarios are quite compelling and even levels "standard", given the large number of countries with their own unique characteristics, have a good and long-lived gameplay experience
After all, it is only legitimate to ask what is really nice Airport Inc. Well, the game always manages to amaze and entertain the player, because it has within it many touches and details that, once discovered, can snatch more than a smile to those who play. Playing at Airport Inc., after the first failure, you can try special feeling, that we lose those who play the track of time. All this helps to make a great game Airport Inc., funny and well done although not free, as I said in the introduction, from any defect: in addition to the discourse about the soundtrack, you can not move critical about the lack of a multiplayer mode (would have been nice to be able to compete with rivals in the flesh, each under the command of its airport ... maybe with the ability to enter into agreements) and the presence of some minor problems

For example, when you load a previously saved game, the cars in car parks magically disappear, or pager messages that arrive are often the opposite of each other. In any case, these defects do not affect the overall evaluation of a game that, despite everything, deserves to be bought by gamers management.

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In other words, Airport Inc. is as beautiful as one could wish: the interface is well developed and the overall enjoyment offered reach more than satisfactory levels despite the lack of multiplayer. For those who love the management games is certainly a title recommended, while for those in these games has never been approached, it might be a way to do it (and, for those accustomed to the frenetic pace of Quake III Arena, one way to relax).

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Sweet and sour onions

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Sweet and sour onions
INGREDIENTS

300 gr. onions
2 tablespoons sugar
salt
1/2 cup of vinegar



Let cook the peeled onions in a pan without adding fat for about 30 min. over low heat, add salt. Add the vinegar and sugar. Cook again until the sauce has thickened.
Serve warm.

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Carpaccio of raw sea bream with chopped cucumber

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Carpaccio of raw sea bream with chopped cucumber
INGREDIENTS

A fillet of sea bream
A fresh cucumber
1 lemon
a drizzle of extra virgin olive oil
salt
pepper



Cut very finely with a knife into thin slices of carpaccio type the pulp of a raw bream fillet and roll it into a dish, add us a bit of lemon juice,
finely chop some cucumber and spread it over carpaccio of sea bream with a drizzle of olive oil, salt and pepper.

Serve all on a toasted bread.

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Parmesan Baskets

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Parmesan Baskets
INGREDIENTS

Parmesan q.b.




Heat a non-stick pan with a diameter of 20-22 cm, sprinkle with cheese and leave on the heat for a few minutes.

As soon as the cheese has melted a little 'turned over the omelette obtained over a bowl and let cool upside down so that the cheese takes the form of a basket and regain consistency.

If you have a microwave oven, put the cheese on a sheet of baking paper so as to form a disc and cook for two or three minutes, then remove it and lay down on top of a bowl turned upside down as above.

Ideal for serving pasta, risotto or boundaries.

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artichokes buttered

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artichokes buttered
INGREDIENTS

8 artichokes 1 lemon 1/2 cup of extra virgin olive oil, 1 tablespoon of butter, 2 cloves of garlic, a handful of parsley, salt, pepper, bread crumbs, 2 tablespoons Parmesan cheese



Clean the artichokes, cut into wedges and put them in water acidulated with lemon juice.

In a large saucepan, saut? the oil and butter.

Add the artichokes dry and let it brown.

Sprinkle with garlic and parsley, salt and pepper then add a glass of water.

Cook for about 30 minutes.

When almost cooked, sprinkle with Parmesan cheese and bread crumbs.

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Salmon Carpaccio the 2 balconies

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Salmon Carpaccio the 2 balconies
INGREDIENTS

Ingredients for 4 persons
Fresh salmon 400 gr
Lemon juice 1
Extra virgin olive oil 3 cl
1 shallot
Porcini mushrooms 300 gr
Salad Envy 200 gr
1 bunch parsley
Sale q.b.



Taliate the salmon into thin slices, marinatele, covering them with oil, lemon juice, salt and chopped shallots.
Meanwhile prepare the mushrooms by cutting thin separately toss with a vinaigrette made ??with olive oil, lemon juice, salt and a little parsley.
Cut thin envy.
It has been about 20 minutes, prepare the dish, with the center of envy, lying on the salmon covering it with the mushrooms, sprinkle with fresh parsley and a drizzle of olive oil.
Go with it a wine from the hills of Friuli

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Chapels thousand flavors

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Chapels thousand flavors
INGREDIENTS

300g mushrooms
1 lemon
butter
seal pleasure salmonev raw or cooked ham, mortadella, pepperoni




Take 300g of mushrooms and remove the stems. So clean, peel and dry the chapels. Add salt water and the juice of 1 lemon butter into small pieces and then warm it blanch for 5 minutes the chapels.
Let them cool and place them in trays, broken down by seal, that can change at will: smoked salmon, raw or cooked ham, sausage, peppers, all cut into squares, or artichokes and gherkins.

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Carpaccio of salmon with green pepper pineapple and artichoke

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Carpaccio of salmon with green pepper pineapple and artichoke
INGREDIENTS

salmon
pineapple
fresh artichokes
green pepper
vinegar
white wine
extra virgin olive oil
parsley
lemon
salt to taste



Take a slice of salmon and cut into thin slices and then soak it in white wine with the addition of two tablespoons of vinegar and a pinch of salt.

Allow to marinate the steak for about an hour then place it on the plate, season with salt and dress with a drizzle of extra virgin olive oil add the green pepper, sliced ??artichokes.

Sprinkle with an emulsion of olive oil and lemon then add the fresh pineapple into cubes and sprinkle with chopped parsley good appetite

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Cannons sausage

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Cannons sausage
INGREDIENTS

1 pack of puff pastry
8 hot dogs
1 egg
2 tablespoons mustard
butter



Roll out the pastry thawed and cut into long strips about 20 cm. wide and 3 cm.

Sprinkle the sausages with mustard, wrap the strips of dough and seal the ends.

Brush with beaten egg, lay them in a buttered pan, bake in the oven for about 20 minutes and serve hot.

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Guns sausage ham

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Guns sausage ham
INGREDIENTS

1 pack of puff pastry
30g of butter
30g of flour
1/4 liter of milk
4 tablespoons grated Parmesan cheese
50g sausage
50g of ham
salt




Prepare a white sauce with butter, flour and milk and cook for 10 ', combine Parmesan cheese, chopped ham and sausage and salt. Put the mixture on the pastry thawed and cut into strips, roll forming guns, bake for about 20 minutes

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Trousers with chicken

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Trousers with chicken
INGREDIENTS

1 pack of puff pastry
100g of boiled chicken
1.5 dl of white sauce
25g butter
80g mushrooms
50g of grated cheese
salt
pepper



Cook the mushrooms for 10 'with a little butter, salt and pepper and keep the cooking liquid. Combine the chicken with mushrooms and diced flavor in hot butter. Restrict the liquid from cooking the mushrooms add it to the sauce with chicken, mushrooms and cheese. Derive from the puff pastry discs, fill them with the mixture, fold on themselves and bake at 180o for 25 '.

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Squid with flavors of the mushrooms

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Squid with flavors of the mushrooms
INGREDIENTS

oil
onion
capers
olives
rosemary
fresh squid
possibly fresh mushrooms
cherry tomatoes
catmint
white wine



Finely chop the onion, chop apart a handful of capers and black olives.

In a pan put oil, the onion and the chopped capers and olives.

Lightly fry, add the squid cut into small pieces, after a few minutes, add a glass of white wine, half a sprig of rosemary and let it evaporate.

Meanwhile, cook the sliced ??mushrooms apart into small pieces in a pan with oil, garlic and catnip for about 10 minutes.

United squid tomatoes chopped and cooked mushrooms, cook for 2 to 3 minutes and serve on the plate with a slice of bread Abbruscato.

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Quick Bruschetta with tomato

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Quick Bruschetta with tomato
INGREDIENTS

6 ripe tomatoes
5 anchovy fillets in oil
5/6 basil leaves
2 cloves of garlic
oil
vinegar
salt
toast in the oven



Depriving the peel tomatoes, then put them in the blender with all the ingredients.

Blend well until you form a thick sauce.
Taste for salt and vinegar if necessary aggiungetene.

Once ready the sauce, spread over the freshly toasted bread in the oven and serve immediately.

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Pudding grain

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Pudding grain
INGREDIENTS

Serves 4:

200 g grated parmesan

4 eggs

2 dl milk

2 dl cream

2 teaspoons flour

30 g butter

salt

Beat the eggs, add the flour, Parmesan cheese, milk, cream and a pinch of salt and mix.

Pour the mixture into a greased baking tray and bake in a water bath for about 30 minutes.

To cool the pudding, turn it over and serve.

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Bruschetta cheese and mushrooms

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Bruschetta cheese and mushrooms
INGREDIENTS

4 people
8 slices of bread
8 slices of provolone
300g of mushrooms olive oil
a pinch of salt to season the mushrooms.



Cut the mushrooms into small pieces and toss with olive oil and salt.

Put the slices of bread in a baking pan, add the mushrooms you have seasoned before and on each bruschetta put a slice of provolone.
Finally, put it in the oven for 15 min.

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spicy bruschetta

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spicy bruschetta
INGREDIENTS

200g tomatoes
30g of oil
1 clove of garlic
1 piece of chili
1 tablespoon capers
100g black olives
3 anchovy fillets
1 teaspoon of chopped parsley
6 slices of bread from Puglia
salt
pepper



Heat the oil with the garlic and chilli for a few minutes. Add the tomatoes, anchovies, capers and chopped olives, stir and cook for another 15 '. Season with salt and spread the mixture over the slices of bread cut in half and already golden in the oven.

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Bocconcini saffron

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Bocconcini saffron
INGREDIENTS

Mozzarella balls 15,
farina150gr,
a pinch of salt,
a sachet of saffron,
q.b. water.
q.b. breadcrumbs,
oil for frying.



Make a batter with flour and water in which you have dissolved saffron, salt.

Dip in batter and then pass them the bites in the breadcrumbs.

Fry in hot oil.

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Bruschetta with feta and tomatoes

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Bruschetta with feta and tomatoes
INGREDIENTS

Slices of bread,
feta
tomatoes,
oil
salt
pepper
oregano


Put to toast the slices of bread (preferably Tuscan).

Meanwhile, prepare a bowl
feta cheese cut into small pieces (1/2 cm) or so, also cut the tomatoes, then season with olive oil, salt, pepper and oregano;

Place on top of the toasted bruschetta and serve.

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Brioches shrimp

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Brioches shrimp
INGREDIENTS

Serves 4:

8 sandwiches milk round
400 g peeled shrimp
2 dl cream
1 glass of cognac
1 tablespoon flour
1 teaspoon curry
1/2 onion
50 g butter
oil
salt



Fry the chopped onion in oil and butter, add the shrimp, salt, pour the cognac, cream blended with the flour and curry powder and cook for a few minutes.

Cut the sandwiches in half, remove the bread, fill with shrimp, bake, brown them and serve.

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Bruschetta with tuna

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Bruschetta with tuna
INGREDIENTS

serves 4:
4 medium potatoes boiled quite long
chopped tomatoes, chopped 250 g
an onion
marjoram
tuna in oil 200 g
100 g pitted green olives
mozzarella
oil
salt
pepper.




Slice the onion and saut? in a pan with 2 tablespoons of oil, then add the chopped tomatoes, salt and pepper and cook over medium heat for 10 minutes.
Then add the olives, tuna, drained and chopped marjoram.


Cut the potatoes into thick slices about an inch, distribuitevi over the tomato sauce and tuna and sprinkle with diced mozzarella.

Arrange the potatoes on a baking tray so prepared lined with special paper, then put under the grill just long enough to melt the cheese.

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savory donut

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savory donut
INGREDIENTS

70 gr. flour
120 gr. of water
40 gr. of butter
2 eggs
salt q.b.



Heat up water, butter and salt;
When the butter is melted and the water boils, remove the pan from the heat and add the flour all at once, put on the fire and stir until you get a ball.

So cool, add the eggs (one at a time), not putting the egg after the first was not well blended, stirring with a wooden spoon on the same side until you form a few bubbles.

With the appropriate opening of 1 cm. the syringe (or a teaspoon) put in a baking pan greased and floured balls as big as a walnut and bake for 25 min.


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Diced apples and cheese

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Diced apples and cheese
INGREDIENTS

for 4:

350 g ricotta cheese
3 tablespoons grated Parmesan cheese
fennel seeds
1 green apple
1 red apple
1 bunch basil
juice of 1 lemon
sweet paprika
salt
pepper



Combine the ricotta cheese Parmesan cheese, salt, pepper and knead until creamy with a wooden spoon.

Add a teaspoon of crushed fennel seeds, a pinch of paprika and basil.

Put in the fridge.

Wash the apples, cut into cubes and sprinkle with lemon.

Form little balls with the cheese mixture, add the apples and serve cold.

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Bavarian tomatoes

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Bavarian tomatoes
INGREDIENTS

for 6 people:

Serves 6:

300 g tomatoes
300 g fresh cream
15 g gelatin
1 lemon
2 tablespoons milk
3 tablespoons oil
salt

Soak in a little cold water fish glue.

Blend the tomatoes, deprived of skin and seeds with olive oil, lemon juice and a little salt.

Dissolve in milk on low heat the gelatin squeezed.

Mix the tomatoes with cream and slightly fitted with isinglass.

Place in a greased mold and refrigerate for at least 3 hours.

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Boats with salmon

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Boats with salmon
INGREDIENTS

2 avocados
150g mayonnaise
50g smoked salmon slices
1 teaspoon mustard
3 tablespoons of whipped cream
1 jar of salmon
5 pickles
1 layer of red pepper in vinegar
1 lemon




Halve the avocados, remove the stones and sprinkle with lemon. Mix the mayonnaise with 80 g cream of salmon, cucumber and chopped peppers, mustard and cream. Fill with the mixture avocados. Garnish with smoked salmon, cut into strips, place in refrigerator for 30 'before serving.

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Crostini with cucumber

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Crostini with cucumber
INGREDIENTS

2 medium cucumbers
200 g of natural yoghurt
100 g of cream
2 cloves of garlic
few grains of black pepper
mint leaves
Pugliese bread
salt



Peel and grate the cucumber.

Crush the garlic and add to the cucumber puree.

stir,
salt and add the yogurt, cream and mint leaves in
strips and pepper.

Keep in refrigerator for an hour.

meanwhile
sliced ​​bread and let it toast.

Serve with slices of bread cut into squares.

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Cod in sauce

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Cod in sauce
INGREDIENTS

800 grams of cod, 200 grams of tuna in oil, 3 anchovies, pickled pepper half (or mixed pickles), 1 hard-boiled egg, olive oil, garlic, parsley, salt to taste



Boil the cod, break it into flakes and place it in a tray. Mix tuna, anchovies and pepper. Place this mixture in a saucepan and cook over low heat adding parsley, garlic, oil and salt (if needed).
Remove garlic and parsley and let cool. Place the sauce on cod evenly. Decorate with washers boiled eggs and pickles sliced ??thin.

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Sea shells with cream cheese

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Sea shells with cream cheese
INGREDIENTS

INGREDIENTS (for 4 people):
400 g of shells
60 g of butter
120 g of ricotta
80 g of mascarpone
80 g of cooked ham
salt



In a bowl, cream the butter at work, ricotta, mascarpone and salt
to obtain a homogeneous mixture.

Immediately after, add the ham into small pieces and stir for a few minutes.

Meanwhile, blanch in boiling water shells, al dente and season with
cream cheese obtained.

Serve immediately hot.

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Appetizer tuna

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Appetizer tuna
INGREDIENTS

Serves 4:
300g frozen peas
200g tuna in oil
3 eggs
1 red bell pepper
1 yellow pepper
1 lemon
oil
salt


Boil peas in salted water for 8 minutes, drain and toss with the oil. Place the chopped tuna on a serving dish, season with olive oil and lemon juice and garnish with peas, firmer eggs, shelled and cut into wedges and roasted peppers, peeled and cut into strips.

Place in the refrigerator before serving.

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